Player Matchup

Ah Puch
Ah Puch
AAAeagle
Ah Puch
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 109L
1,368 Elo+
Party 1
Jormungandr
Jormungandr
Babybull jr
Jormungandr
Level 61
God Stats
4W - 3L
1,663 SR
Queue Stats
62W - 76L
1,488 Elo+
Party 1
Mercury
Mercury
PlatinumWolf71
Mercury
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 87L
1,343 Elo+
Party 1
Team Averages
Level 49
1,554 SR
1,399 Elo+

VS

Team Averages
Level 66
1,574 SR
1,486 Elo+
Susano
Susano
GoochGrabber690
Susano
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,685 Elo+
Solo
Merlin
Merlin
Js2Nasty
Merlin
Level 62
God Stats
22W - 23L
1,529 SR
Queue Stats
68W - 81L
1,356 Elo+
Solo
Chaac
Chaac
Mafia_Two0Nine
Chaac
Level 88
God Stats
12W - 5L
1,692 SR
Queue Stats
28W - 35L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AAAeagle
Ah Puch
15
8 / 7 / 7
14,217
677
17,838
17,796
6,240
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Babybull jr
Jormungandr
13
5 / 5 / 9
13,393
638
17,621
21,964
24,954
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 5 / 5
10,782
513
1,674
6,299
2,010
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 6
12,816
610
6,700
15,763
6,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Js2Nasty
Merlin
16
7 / 3 / 8
14,772
703
18,576
14,064
5,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 3 / 6
14,095
671
13,070
26,200
24,147
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
14
Kills
17
17
Deaths
15
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AAAeagle
Ah Puch
8
7
7
1.64
L
Jormungandr
Babybull jr
Jormungandr
5
5
9
1.9
W
3
9
6
0.67
W
Merlin
Js2Nasty
Merlin
7
3
8
3.67
W
7
3
6
3.33
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,133
Damage
38,346
46,059
Taken
56,027
33,204
Mitigated
36,630
4,420
Healing
15,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AAAeagle
Ah Puch
17,838
819
135
2,400
17,796
6,240
188
6,534
11,262
58,815
0
L
Jormungandr
Babybull jr
Jormungandr
17,621
3,764
809
1,076
21,964
24,954
349
10,062
11,902
48,423
607
W
6,700
545
0
272
15,763
6,932
250
9,933
5,830
0
23,775
W
Merlin
Js2Nasty
Merlin
18,576
760
875
4,467
14,064
5,551
987
8,869
5,195
80,024
0
W
13,070
1,787
679
8,746
26,200
24,147
1,161
16,690
9,510
0
49,824
L
1,674
566
0
0
6,299
2,010
0
2,028
4,271
0
9,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,392
Gold Earned
41,683
154
Minions Killed
226
0
Camps Cleared
0
873,931
Distance Traveled
1,185,105
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,217
677
80
4
0
305,261
0
L
Jormungandr
13,393
638
51
2
0
338,962
0
W
Susano
12,816
610
24
1
0
425,314
2
W
Merlin
14,772
703
136
6
0
366,445
3
W
Chaac
14,095
671
66
3
0
393,346
2
L
Mercury
10,782
513
23
1
0
229,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role