Player Matchup

Fenrir
Fenrir
Capt_Rath
Fenrir
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 178L
1,226 Elo+
Solo
Nemesis
Nemesis
DNT248
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 100L
1,184 Elo+
Solo
Skadi
Skadi
XoXirlCum21ut69X
Skadi
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 117L
1,219 Elo+
Solo
Cernunnos
Cernunnos
joekillskids
Cernunnos
Level 107
God Stats
9W - 2L
1,358 SR
Queue Stats
204W - 202L
1,282 Elo+
Solo
Cerberus
Cerberus
marsontylbre
Cerberus
Level 101
God Stats
3W - 5L
1,477 SR
Queue Stats
429W - 427L
1,330 Elo+
Solo
Team Averages
Level 76
1,467 SR
1,248 Elo+

VS

Team Averages
Level 85
1,647 SR
1,379 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
StarLitRoZe
Artio
Level 22
God Stats
1W - 1L
1,707 SR
Queue Stats
8W - 22L
1,215 Elo+
Solo
Jing Wei
Jing Wei
YouHateNate
Jing Wei
Level 109
God Stats
6W - 3L
1,814 SR
Queue Stats
211W - 223L
1,235 Elo+
Solo
Ra
Ra
chubacaf4
Ra
Level 98
God Stats
8W - 8L
1,716 SR
Queue Stats
571W - 585L
1,318 Elo+
Solo
Da Ji
Da Ji
yuleew
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Capt_Rath
Fenrir
16
1 / 10 / 13
10,240
640
8,079
25,578
10,910
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
DNT248
Nemesis
15
0 / 7 / 7
9,540
596
3,095
13,376
5,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 0 / 3
9,929
621
1,321
335
150
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
joekillskids
Cernunnos
20
22 / 7 / 6
16,884
1,055
44,432
23,514
12,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
marsontylbre
Cerberus
20
10 / 5 / 15
12,670
792
17,141
22,750
26,352
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 6 / 13
11,744
734
15,529
18,085
6,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
3 / 6 / 21
12,141
759
6,333
20,212
11,333
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
YouHateNate
Jing Wei
19
6 / 5 / 10
12,142
759
13,926
14,851
6,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
6 / 7 / 16
11,679
730
19,566
19,335
8,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
yuleew
Da Ji
17
6 / 10 / 14
11,687
730
15,727
18,017
7,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
103
34
Kills
29
29
Deaths
34
44
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
8
6
13
2.42
W
Fenrir
Capt_Rath
Fenrir
1
10
13
0.75
W
Nemesis
DNT248
Nemesis
0
7
7
0.5
L
3
6
21
2.25
W
1
0
3
2.5
L
Jing Wei
YouHateNate
Jing Wei
6
5
10
2.2
L
6
7
16
2
W
Cernunnos
joekillskids
Cernunnos
22
7
6
3.57
W
Cerberus
marsontylbre
Cerberus
10
5
15
3.5
L
Da Ji
yuleew
Da Ji
6
10
14
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,068
Damage
71,081
85,553
Taken
90,500
54,869
Mitigated
39,741
30,914
Healing
34,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,529
3,850
409
3,924
18,085
6,567
1,102
2,957
15,128
35,303
0
W
Fenrir
Capt_Rath
Fenrir
8,079
2,850
1,226
3,946
25,578
10,910
653
9,811
15,767
0
13,367
W
Nemesis
DNT248
Nemesis
3,095
0
1,309
1,915
13,376
5,198
784
9,374
4,002
0
6,638
L
6,333
2,484
909
2,109
20,212
11,333
698
4,391
15,821
11,496
0
W
1,321
335
233
166
335
150
26
0
335
0
8,034
L
Jing Wei
YouHateNate
Jing Wei
13,926
11,459
777
4,268
14,851
6,035
1,523
2,512
12,339
0
27,836
L
19,566
1,033
11,401
7,696
19,335
8,474
473
4,484
14,851
39,870
0
W
Cernunnos
joekillskids
Cernunnos
44,432
27,284
2,258
9,052
23,514
12,259
4,088
9,772
13,742
0
95,323
W
Cerberus
marsontylbre
Cerberus
17,141
1,825
1,473
9,336
22,750
26,352
541
12,471
10,279
28,968
0
L
Da Ji
yuleew
Da Ji
15,727
4,092
978
2,149
18,017
7,332
485
2,797
15,220
0
21,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,263
Gold Earned
59,393
148
Minions Killed
136
0
Camps Cleared
0
1,056,018
Distance Traveled
1,144,856
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,744
734
38
2
0
236,827
0
W
Fenrir
10,240
640
10
1
0
226,576
0
W
Nemesis
9,540
596
5
0
0
255,435
0
L
Artio
12,141
759
15
1
0
278,135
0
W
Skadi
9,929
621
8
1
0
58,505
0
L
Jing Wei
12,142
759
29
2
0
195,141
1
L
Ra
11,679
730
48
3
0
225,355
0
W
Cernunnos
16,884
1,055
97
6
0
238,135
0
W
Cerberus
12,670
792
28
2
0
277,367
0
L
Da Ji
11,687
730
6
0
0
209,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role