Player Matchup

Pele
Pele
Erag0n30
Pele
Level 25
God Stats
3W - 0L
1,866 SR
Queue Stats
30W - 25L
1,523 Elo+
Solo
Sobek
Sobek
Frizola
Sobek
Level 27
God Stats
15W - 4L
1,724 SR
Queue Stats
89W - 63L
1,609 Elo+
Party 1
Hel
Hel
SALIMHAMAD
Hel
Level 16
God Stats
1W - 0L
1,825 SR
Queue Stats
168W - 150L
1,661 Elo+
Solo
Hercules
Hercules
Yitar
Hercules
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,230 Elo+
Solo
Skadi
Skadi
frizzo-202
Skadi
Level 26
God Stats
21W - 7L
1,500 SR
Queue Stats
82W - 52L
1,594 Elo+
Party 1
Team Averages
Level 20
1,683 SR
1,524 Elo+

VS

Team Averages
Level 17
1,592 SR
1,635 Elo+
Ymir
Ymir
 
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,377 Elo+
Solo
Discordia
Discordia
Borboletrix
Discordia
Level 17
God Stats
0W - 1L
1,484 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 2
Heimdallr
Heimdallr
CarryNutellaa
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,681 Elo+
Solo
Hera
Hera
GodSlayer259
Hera
Level 23
God Stats
2W - 1L
1,794 SR
Queue Stats
34W - 9L
1,845 Elo+
Solo
Izanami
Izanami
SleepGuy
Izanami
Level 14
God Stats
0W - 1L
1,680 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
0 / 6 / 10
14,218
490
4,472
22,517
13,117
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Frizola
Sobek
19
6 / 6 / 24
15,909
549
19,896
37,339
48,307
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
15 / 7 / 14
16,811
580
25,584
29,563
17,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Yitar
Hercules
18
0 / 3 / 6
12,497
431
4,065
14,755
19,543
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
20
23 / 7 / 8
18,056
623
27,891
25,769
9,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 12 / 8
10,602
366
3,600
18,553
6,151
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Borboletrix
Discordia
16
2 / 8 / 5
11,886
410
13,088
14,460
4,481
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
CarryNutellaa
Heimdallr
20
17 / 7 / 10
17,525
604
42,108
32,560
15,434
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 6 / 10
17,340
598
32,607
14,057
5,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SleepGuy
Izanami
15
0 / 11 / 7
11,647
402
13,287
21,949
6,957
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
69
44
Kills
29
29
Deaths
44
62
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
12
8
0.33
L
Discordia
Borboletrix
Discordia
2
8
5
0.56
L
Heimdallr
CarryNutellaa
Heimdallr
17
7
10
3.14
W
Pele
0
6
10
0.83
W
Sobek
Frizola
Sobek
6
6
24
3
L
10
6
10
2.5
W
15
7
14
3.14
L
Izanami
SleepGuy
Izanami
0
11
7
0.32
W
Hercules
Yitar
Hercules
0
3
6
1
W
Skadi
23
7
8
3.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,908
Damage
104,690
129,943
Taken
101,579
108,322
Mitigated
38,558
48,956
Healing
15,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,600
657
0
326
18,553
6,151
454
9,659
8,894
15,375
0
L
Discordia
Borboletrix
Discordia
13,088
412
0
0
14,460
4,481
1,244
7,701
6,759
49,639
0
L
Heimdallr
CarryNutellaa
Heimdallr
42,108
23,374
0
13,078
32,560
15,434
3,346
12,637
19,923
0
170,909
W
Pele
4,472
492
0
3,117
22,517
13,117
4,772
7,244
15,273
0
88,262
W
Sobek
Frizola
Sobek
19,896
945
1,821
5,870
37,339
48,307
756
15,472
21,867
52,648
0
L
32,607
7,243
0
1,642
14,057
5,535
1,786
7,254
6,803
119,325
0
W
25,584
1,932
17,755
16,445
29,563
17,542
1,526
11,592
17,971
114,524
0
L
Izanami
SleepGuy
Izanami
13,287
8,733
0
633
21,949
6,957
3,091
8,229
13,720
0
55,294
W
Hercules
Yitar
Hercules
4,065
598
0
2,757
14,755
19,543
755
4,291
10,463
0
52,903
W
Skadi
27,891
12,105
189
1,002
25,769
9,813
6,937
10,696
15,073
0
109,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,491
Gold Earned
69,000
563
Minions Killed
536
0
Camps Cleared
0
2,748,971
Distance Traveled
2,438,200
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,602
366
21
1
0
389,485
0
L
Discordia
11,886
410
57
2
0
507,662
3
L
Heimdallr
17,525
604
184
6
0
487,927
6
W
Pele
14,218
490
148
5
0
591,825
4
W
Sobek
15,909
549
41
1
0
549,231
1
L
Hera
17,340
598
180
6
0
532,694
10
W
Hel
16,811
580
172
6
0
533,904
6
L
Izanami
11,647
402
94
3
0
520,432
5
W
Hercules
12,497
431
75
3
0
549,856
5
W
Skadi
18,056
623
127
4
0
524,155
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role