Player Matchup

Kukulkan
Kukulkan
ChonesBonesJones
Kukulkan
Level 12
God Stats
0W - 2L
1,367 SR
Queue Stats
2W - 6L
1,101 Elo+
Solo
Bellona
Bellona
Hemptastik
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 107L
1,338 Elo+
Party 2
Izanami
Izanami
OptSavage
Izanami
Level 43
God Stats
2W - 3L
1,330 SR
Queue Stats
74W - 57L
1,465 Elo+
Party 2
Team Averages
Level 28
1,399 SR
1,301 Elo+

VS

Team Averages
Level 52
1,593 SR
1,397 Elo+
Anubis
Anubis
ATRtermidor
Anubis
Level 121
God Stats
10W - 17L
1,655 SR
Queue Stats
116W - 131L
1,521 Elo+
Party 1
Izanami
Izanami
Foxcold-Cloud
Izanami
Level 22
God Stats
12W - 16L
1,423 SR
Queue Stats
255W - 304L
1,420 Elo+
Party 1
Chaac
Chaac
implausibleman
Chaac
Level 14
God Stats
2W - 2L
1,703 SR
Queue Stats
2W - 7L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 4
9,986
624
5,410
8,496
2,270
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Hemptastik
Bellona
12
3 / 3 / 5
10,128
633
10,432
14,632
9,142
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
OptSavage
Izanami
13
4 / 2 / 2
10,827
677
12,804
15,070
3,631
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
8 / 6 / 4
12,001
750
16,221
15,438
6,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
14
4 / 1 / 4
11,638
727
8,948
7,683
2,506
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 9
9,961
623
4,169
15,671
11,750
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
9
Kills
12
12
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
6
4
1.67
L
2
7
4
0.57
W
Izanami
4
1
4
6
L
Bellona
Hemptastik
Bellona
3
3
5
1.83
L
Izanami
OptSavage
Izanami
4
2
2
2.5
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,646
Damage
29,338
38,198
Taken
38,792
15,043
Mitigated
20,701
6,758
Healing
19,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,221
321
0
7,266
15,438
6,445
390
1,032
14,406
60,485
0
L
5,410
502
70
306
8,496
2,270
0
4,141
4,355
24,673
0
W
Izanami
8,948
5,435
0
2,048
7,683
2,506
1,098
948
6,735
0
55,809
L
Bellona
Hemptastik
Bellona
10,432
2,638
553
2,842
14,632
9,142
0
5,990
8,642
0
24,603
L
Izanami
OptSavage
Izanami
12,804
7,421
0
2,987
15,070
3,631
1,557
6,183
8,887
0
58,283
W
4,169
308
0
9,712
15,671
11,750
363
3,458
12,213
57
23,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,941
Gold Earned
33,600
182
Minions Killed
220
0
Camps Cleared
0
702,899
Distance Traveled
819,551
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,001
750
86
5
0
261,627
5
L
Kukulkan
9,986
624
57
4
0
159,851
0
W
Izanami
11,638
727
103
6
0
289,579
3
L
Bellona
10,128
633
23
1
0
286,869
0
L
Izanami
10,827
677
102
6
0
256,179
1
W
Chaac
9,961
623
31
2
0
268,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role