Player Matchup

Merlin
Merlin
NovaKyle1600
Merlin
Level 28
God Stats
3W - 5L
1,305 SR
Queue Stats
59W - 64L
1,261 Elo+
Party 1
Erlang Shen
Erlang Shen
Sporty__D
Erlang Shen
Level 28
God Stats
28W - 28L
1,523 SR
Queue Stats
150W - 165L
1,335 Elo+
Solo
Janus
Janus
Superwaugh
Janus
Level 61
God Stats
7W - 9L
1,421 SR
Queue Stats
163W - 173L
1,280 Elo+
Party 1
Team Averages
Level 39
1,416 SR
1,292 Elo+

VS

Team Averages
Level 21
1,587 SR
1,491 Elo+
Eset
Eset
 
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Izanami
Izanami
AntonZampon--
Izanami
Level 27
God Stats
6W - 2L
1,762 SR
Queue Stats
13W - 9L
1,515 Elo+
Party 2
Fafnir
Fafnir
HotBanana_UwU
Fafnir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 40L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 1 / 4
8,912
637
4,326
3,504
1,316
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Sporty__D
Erlang Shen
10
2 / 2 / 3
8,782
627
5,134
12,985
10,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
11
3 / 0 / 0
9,080
649
10,030
5,750
2,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
6
0 / 1 / 0
7,235
517
872
3,185
1,681
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
10
0 / 4 / 1
8,179
584
7,610
10,336
3,592
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 0 / 0
9,739
696
5,225
11,712
11,970
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
5
Kills
3
3
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
1
0
0
L
Izanami
0
4
1
0.13
L
3
0
0
3
W
Merlin
0
1
4
2
W
Erlang Shen
Sporty__D
Erlang Shen
2
2
3
1.75
W
Janus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,490
Damage
13,707
22,239
Taken
25,233
13,918
Mitigated
17,243
3,013
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
872
187
0
360
3,185
1,681
20
2,481
704
2,469
0
L
Izanami
7,610
5,195
0
0
10,336
3,592
432
5,835
4,501
0
32,831
L
5,225
2,248
600
2,090
11,712
11,970
56
6,052
5,660
30,908
0
W
Merlin
4,326
103
136
428
3,504
1,316
532
1,513
1,991
36,927
0
W
Erlang Shen
Sporty__D
Erlang Shen
5,134
1,920
0
1,428
12,985
10,479
1,023
2,870
9,994
0
13,858
W
Janus
10,030
606
331
690
5,750
2,123
533
1,609
4,141
33,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,774
Gold Earned
25,153
141
Minions Killed
110
0
Camps Cleared
0
727,754
Distance Traveled
611,205
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,235
517
5
0
0
113,651
2
L
Izanami
8,179
584
58
4
0
230,646
1
L
Fafnir
9,739
696
47
3
0
266,908
3
W
Merlin
8,912
637
75
5
0
218,390
2
W
Erlang Shen
8,782
627
16
1
0
258,051
0
W
Janus
9,080
649
50
4
0
251,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role