Player Matchup

Loki
Loki
Giovany_1324
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,370 Elo+
Solo
Ah Puch
Ah Puch
GrandTheftTaco__
Ah Puch
Level 27
God Stats
26W - 16L
1,718 SR
Queue Stats
169W - 177L
1,470 Elo+
Party 2
Cernunnos
Cernunnos
NoobHunnr74
Cernunnos
Level 27
God Stats
34W - 37L
1,496 SR
Queue Stats
72W - 77L
1,455 Elo+
Party 2
Fenrir
Fenrir
ODIN6730
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,476 Elo+
Solo
Athena
Athena
OpposedAlarm441
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,613 Elo+
Solo
Team Averages
Level 18
1,543 SR
1,477 Elo+

VS

Team Averages
Level 18
1,630 SR
1,353 Elo+
Anubis
Anubis
BigDynamix
Anubis
Level 16
God Stats
4W - 0L
1,748 SR
Queue Stats
12W - 9L
1,383 Elo+
Party 1
Merlin
Merlin
ChristiansXaulen
Merlin
Level 25
God Stats
4W - 0L
1,671 SR
Queue Stats
45W - 40L
1,389 Elo+
Party 1
Chang'e
Chang'e
Moscato_Qween
Chang'e
Level 25
God Stats
3W - 0L
1,483 SR
Queue Stats
37W - 43L
1,391 Elo+
Party 1
Hades
Hades
RedWingLegend
Hades
Level 18
God Stats
6W - 0L
1,750 SR
Queue Stats
7W - 3L
1,370 Elo+
Party 1
Fenrir
Fenrir
Suprmom04
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 1
13,704
685
643
2,267
840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
9 / 5 / 17
20,576
1,029
57,075
16,885
3,949
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
NoobHunnr74
Cernunnos
20
5 / 3 / 17
18,629
931
31,464
25,091
11,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
ODIN6730
Fenrir
20
8 / 9 / 10
18,207
910
22,053
27,647
18,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 5 / 13
17,255
863
8,600
41,391
35,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigDynamix
Anubis
20
8 / 4 / 8
18,700
935
35,572
29,090
15,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 5 / 13
18,333
917
18,861
29,613
14,255
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
20
3 / 6 / 14
17,828
891
18,001
30,953
19,387
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 8 / 11
18,688
934
31,201
33,900
25,921
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Suprmom04
Fenrir
18
0 / 3 / 2
13,870
694
1,530
3,176
1,308
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
71
26
Kills
23
23
Deaths
26
58
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Anubis
BigDynamix
Anubis
8
4
8
3
W
4
5
13
2.1
L
0
1
1
0.5
L
9
5
17
3.5
W
Chang'e
3
6
14
1.67
L
Cernunnos
NoobHunnr74
Cernunnos
5
3
17
4.5
L
Fenrir
ODIN6730
Fenrir
8
9
10
1.44
L
4
5
13
2.1
W
8
8
11
1.69
W
Fenrir
Suprmom04
Fenrir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,835
Damage
105,165
113,281
Taken
126,732
70,812
Mitigated
76,385
11,465
Healing
39,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BigDynamix
Anubis
35,572
1,595
0
11,943
29,090
15,514
0
13,219
15,871
82,958
0
W
18,861
849
721
963
29,613
14,255
0
16,439
13,174
70,998
0
L
643
431
0
0
2,267
840
0
1,846
421
0
1,619
L
57,075
2,251
0
396
16,885
3,949
0
13,921
2,964
137,097
0
W
Chang'e
18,001
2,427
10,095
8,263
30,953
19,387
0
19,186
11,767
50,781
0
L
Cernunnos
NoobHunnr74
Cernunnos
31,464
18,641
1,130
5,793
25,091
11,554
0
23,452
1,639
0
78,990
L
Fenrir
ODIN6730
Fenrir
22,053
7,637
0
1,363
27,647
18,983
0
25,109
2,538
0
34,156
L
8,600
1,994
413
2,370
41,391
35,486
0
39,307
2,084
24,414
0
W
31,201
4,095
691
6,633
33,900
25,921
0
15,074
18,826
59,715
0
W
Fenrir
Suprmom04
Fenrir
1,530
411
0
0
3,176
1,308
0
1,757
1,419
0
4,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,371
Gold Earned
87,419
376
Minions Killed
422
7
Camps Cleared
10
1,460,895
Distance Traveled
1,412,790
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
18,700
935
99
5
6
324,572
0
W
Merlin
18,333
917
149
7
3
353,751
0
L
Loki
13,704
685
1
0
0
55,363
0
L
Ah Puch
20,576
1,029
191
10
1
355,661
0
W
Chang'e
17,828
891
72
4
0
372,791
0
L
Cernunnos
18,629
931
126
6
3
343,753
0
L
Fenrir
18,207
910
24
1
3
343,598
1
L
Athena
17,255
863
34
2
0
362,520
0
W
Hades
18,688
934
98
5
1
331,649
0
W
Fenrir
13,870
694
4
0
0
30,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role