Player Matchup

Rama
Rama
GeTraiDpoWer
Rama
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 9L
1,592 Elo+
Solo
He Bo
He Bo
HeboPL666
He Bo
Level 17
God Stats
25W - 17L
1,708 SR
Queue Stats
25W - 21L
1,635 Elo+
Solo
Loki
Loki
dragonblaster_
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,671 Elo+
Party 1
Thor
Thor
ketoso23
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,434 Elo+
Solo
Arachne
Arachne
xFaT_JuKR
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,506 Elo+
Party 1
Team Averages
Level 12
1,542 SR
1,567 Elo+

VS

Team Averages
Level 23
1,521 SR
1,493 Elo+
Hera
Hera
LongDongSch_long
Hera
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
50W - 40L
1,685 Elo+
Solo
Izanami
Izanami
SupoZitWar-MagiK
Izanami
Level 22
God Stats
1W - 5L
1,652 SR
Queue Stats
2W - 7L
1,424 Elo+
Solo
Neith
Neith
Th3Br3wMast3r
Neith
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
32W - 29L
1,551 Elo+
Solo
Agni
Agni
discreetlyXshy
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,358 Elo+
Solo
Yemoja
Yemoja
wingel_strijder
Yemoja
Level 26
God Stats
11W - 10L
1,455 SR
Queue Stats
520W - 428L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,670
451
2,670
8,106
2,653
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
HeboPL666
He Bo
10
3 / 5 / 6
7,546
444
8,873
7,150
1,432
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 3 / 2
10,266
604
10,066
10,029
3,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
8
3 / 3 / 1
6,804
400
2,380
5,101
1,156
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
xFaT_JuKR
Arachne
18
12 / 2 / 2
11,470
675
10,289
14,929
5,647
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 1
10,425
613
10,461
3,519
1,126
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
6 / 10 / 2
8,861
521
6,423
13,526
4,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 2
8,697
512
5,014
6,539
2,688
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 10 / 5
8,079
475
6,856
12,056
4,093
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 6
8,753
515
4,014
10,325
3,661
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
27
Kills
18
19
Deaths
27
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
6
3
0.25
W
He Bo
HeboPL666
He Bo
3
5
6
1.2
L
5
1
1
5.5
L
6
10
2
0.7
L
3
2
2
2
L
2
10
5
0.45
W
9
3
2
3.33
W
Thor
3
3
1
1.17
L
2
4
6
1.25
W
Arachne
xFaT_JuKR
Arachne
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,278
Damage
32,768
45,315
Taken
45,965
14,295
Mitigated
16,242
8,533
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,670
2,171
0
390
8,106
2,653
1,894
3,444
4,662
0
24,237
W
He Bo
HeboPL666
He Bo
8,873
576
0
791
7,150
1,432
802
2,214
4,936
27,154
0
L
10,461
2,752
0
420
3,519
1,126
327
0
3,519
77,084
0
L
6,423
4,325
0
1,761
13,526
4,674
2,583
4,224
9,302
0
44,850
L
5,014
1,927
0
847
6,539
2,688
1,831
0
6,539
0
38,288
L
6,856
1,750
0
1,286
12,056
4,093
743
3,311
8,745
19,000
0
W
10,066
5,072
0
750
10,029
3,407
896
7,349
2,680
0
68,535
W
Thor
2,380
938
0
250
5,101
1,156
231
836
4,265
0
8,319
L
4,014
1,127
628
2,278
10,325
3,661
152
1,338
8,987
42,203
0
W
Arachne
xFaT_JuKR
Arachne
10,289
6,903
0
6,352
14,929
5,647
1,015
7,488
7,441
0
77,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,756
Gold Earned
44,815
331
Minions Killed
418
0
Camps Cleared
0
1,310,550
Distance Traveled
1,423,613
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,670
451
49
3
0
254,305
0
W
He Bo
7,546
444
26
2
0
224,199
3
L
Hera
10,425
613
133
8
0
343,015
8
L
Izanami
8,861
521
93
5
0
295,169
0
L
Neith
8,697
512
83
5
0
268,742
2
L
Agni
8,079
475
27
2
0
246,834
2
W
Loki
10,266
604
122
7
0
328,896
0
W
Thor
6,804
400
11
1
0
166,587
0
L
Yemoja
8,753
515
82
5
0
269,853
0
W
Arachne
11,470
675
123
7
0
336,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role