Player Matchup

Scylla
Scylla
Diamond IV
ANlML
Scylla
Diamond IV
Level 127
God Stats
68W - 50L
1,684 SR
Queue Stats
388W - 320L
2,089 MMR
Party 1
Odin
Odin
Diamond IV
Escuhnor
Odin
Diamond IV
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
2,180 MMR
Party 1
Heimdallr
Heimdallr
Diamond V
Saitama l
Heimdallr
Diamond V
Level 134
God Stats
8W - 10L
1,710 SR
Queue Stats
420W - 350L
1,883 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 101
1,631 SR
2,051 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,709 SR
2,025 MMR
Hades
Hades
Diamond IV
BLack X V1PER
Hades
Diamond IV
Level 117
God Stats
29W - 11L
2,058 SR
Queue Stats
118W - 93L
2,083 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
ZeldaKiller17
Guan Yu
Diamond V
Level 128
God Stats
3W - 2L
1,304 SR
Queue Stats
216W - 177L
2,013 MMR
Party 2
Jormungandr
Jormungandr
Platinum II
foofoo nugget
Jormungandr
Platinum II
Level 102
God Stats
34W - 23L
1,764 SR
Queue Stats
168W - 130L
1,980 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ANlML
Scylla
15
6 / 4 / 5
13,965
635
15,273
12,398
3,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
14
1 / 3 / 9
12,924
587
11,151
16,860
18,138
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Saitama l
Heimdallr
14
5 / 6 / 7
13,446
611
22,507
14,298
4,859
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneAphroditeKumbhakarnaYemojaChaac

VS

Bans
KukulkanAchillesBacchusHou YiTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 7
14,372
653
14,102
19,142
9,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
14
3 / 5 / 9
13,564
617
7,709
20,454
17,892
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
foofoo nugget
Jormungandr
15
4 / 3 / 9
14,197
645
14,317
18,992
19,164
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
12
Kills
13
13
Deaths
12
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
ANlML
Scylla
6
4
5
2.13
W
6
4
7
2.38
L
Odin
1
3
9
1.83
L
Heimdallr
Saitama l
Heimdallr
5
6
7
1.42
W
Guan Yu
3
5
9
1.5
W
Jormungandr
foofoo nugget
Jormungandr
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,931
Damage
36,128
43,556
Taken
58,588
26,807
Mitigated
46,744
9,594
Healing
20,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ANlML
Scylla
15,273
1,182
0
3,911
12,398
3,810
1,306
8,342
4,056
73,297
0
W
14,102
659
1,453
7,199
19,142
9,688
1,118
3,479
15,663
59,355
0
L
Odin
11,151
2,352
847
3,849
16,860
18,138
42
10,495
6,365
0
49,588
L
Heimdallr
Saitama l
Heimdallr
22,507
10,954
0
987
14,298
4,859
1,193
10,015
4,283
0
65,541
W
Guan Yu
7,709
1,465
4,512
4,264
20,454
17,892
952
4,745
15,706
3,130
33,908
W
Jormungandr
foofoo nugget
Jormungandr
14,317
2,388
1,303
1,648
18,992
19,164
533
7,085
11,907
65,724
230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,335
Gold Earned
42,133
265
Minions Killed
259
0
Camps Cleared
0
1,141,460
Distance Traveled
1,309,354
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,965
635
121
6
0
369,548
6
W
Hades
14,372
653
85
4
0
457,277
2
L
Odin
12,924
587
70
3
0
427,251
3
L
Heimdallr
13,446
611
74
3
0
344,661
3
W
Guan Yu
13,564
617
50
2
0
480,901
4
W
Jormungandr
14,197
645
124
6
0
371,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role