Player Matchup

Kukulkan
Kukulkan
Sir Cajinha
Kukulkan
Level 57
God Stats
4W - 2L
1,575 SR
Queue Stats
4W - 10L
1,145 Elo+
Party 2
Arachne
Arachne
kenichi uzu
Arachne
Level 17
God Stats
2W - 1L
1,496 SR
Queue Stats
4W - 10L
1,145 Elo+
Party 2
Anhur
Anhur
yunuz_yunuz
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,444 Elo+
Solo
Team Averages
Level 30
1,524 SR
1,244 Elo+

VS

Team Averages
Level 18
1,447 SR
1,215 Elo+
Thor
Thor
AlessandroM25
Thor
Level 21
God Stats
1W - 1L
1,749 SR
Queue Stats
2W - 2L
1,635 Elo+
Solo
Fenrir
Fenrir
KINGDRE121
Fenrir
Level 16
God Stats
24W - 27L
1,234 SR
Queue Stats
250W - 223L
1,001 Elo+
Party 1
Jormungandr
Jormungandr
duckswingame
Jormungandr
Level 16
God Stats
11W - 10L
1,358 SR
Queue Stats
495W - 442L
1,010 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sir Cajinha
Kukulkan
15
12 / 0 / 14
13,133
821
21,612
9,845
4,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
kenichi uzu
Arachne
14
16 / 4 / 7
12,949
809
15,134
12,065
4,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 6 / 10
10,213
638
5,427
7,972
2,342
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 10 / 2
11,112
695
6,962
15,316
5,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
KINGDRE121
Fenrir
9
1 / 15 / 7
9,271
579
6,951
25,354
16,376
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
duckswingame
Jormungandr
12
3 / 6 / 7
11,042
690
6,973
20,262
16,302
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
30
Kills
10
10
Deaths
31
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
10
2
0.7
L
Fenrir
KINGDRE121
Fenrir
1
15
7
0.3
W
Kukulkan
Sir Cajinha
Kukulkan
12
0
14
19
L
Jormungandr
duckswingame
Jormungandr
3
6
7
1.08
W
Arachne
kenichi uzu
Arachne
16
4
7
4.88
W
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,173
Damage
20,886
29,882
Taken
60,932
11,605
Mitigated
37,792
9,030
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,962
1,045
0
2,766
15,316
5,114
0
7,375
7,941
0
31,914
L
Fenrir
KINGDRE121
Fenrir
6,951
1,195
0
1,455
25,354
16,376
34
9,337
16,017
0
12,570
W
Kukulkan
Sir Cajinha
Kukulkan
21,612
3,245
752
2,748
9,845
4,681
981
2,515
7,330
62,502
0
L
Jormungandr
duckswingame
Jormungandr
6,973
1,887
855
1,014
20,262
16,302
243
4,924
15,338
40,865
0
W
Arachne
kenichi uzu
Arachne
15,134
11,733
0
4,862
12,065
4,582
1,357
3,150
8,915
0
26,382
W
5,427
4,547
0
668
7,972
2,342
1,369
1,484
6,488
0
16,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,295
Gold Earned
31,425
149
Minions Killed
142
0
Camps Cleared
0
728,945
Distance Traveled
698,375
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,112
695
55
3
0
240,963
4
L
Fenrir
9,271
579
12
1
0
205,455
0
W
Kukulkan
13,133
821
103
6
0
261,025
0
L
Jormungandr
11,042
690
75
5
0
251,957
5
W
Arachne
12,949
809
17
1
0
300,683
1
W
Anhur
10,213
638
29
2
0
167,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role