Player Matchup

Baron Samedi
Baron Samedi
Savage1Up
Baron Samedi
Level 104
God Stats
2W - 0L
1,326 SR
Queue Stats
262W - 308L
1,239 Elo+
Party 2
Anhur
Anhur
SavageTinCan
Anhur
Level 102
God Stats
3W - 7L
1,168 SR
Queue Stats
190W - 214L
1,274 Elo+
Party 2
Bellona
Bellona
Savageheadbow
Bellona
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 137L
1,068 Elo+
Party 2
Team Averages
Level 72
1,332 SR
1,194 Elo+

VS

Team Averages
Level 12
1,549 SR
1,119 Elo+
Ares
Ares
fabr1c1o309
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,222 Elo+
Solo
Ullr
Ullr
iguinho_junior
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,008 Elo+
Party 1
Hel
Hel
wendercristian88
Hel
Level 17
God Stats
1W - 5L
1,646 SR
Queue Stats
6W - 13L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Savage1Up
Baron Samedi
11
2 / 1 / 18
9,451
675
8,820
9,229
3,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
14 / 2 / 7
11,019
787
10,903
8,710
3,323
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
11
8 / 2 / 12
10,290
735
9,290
11,652
8,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
9,149
654
10,386
14,250
10,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 12 / 2
7,681
549
914
13,134
3,312
9
1 / 8 / 1
8,595
614
5,115
10,515
6,286
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
24
Kills
4
5
Deaths
24
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Savage1Up
Baron Samedi
2
1
18
11
W
14
2
7
8.75
W
Bellona
8
2
12
7
L
3
4
1
0.88
L
0
12
2
0.08
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,013
Damage
16,415
29,591
Taken
37,899
15,531
Mitigated
20,561
5,687
Healing
3,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Savage1Up
Baron Samedi
8,820
1,032
1,351
1,151
9,229
3,875
370
5,138
4,091
23,588
0
W
10,903
7,066
0
1,625
8,710
3,323
1,908
5,642
3,068
0
32,533
W
Bellona
9,290
2,596
540
1,020
11,652
8,333
952
4,995
6,657
0
34,875
L
10,386
376
0
0
14,250
10,963
0
3,452
10,798
26,526
0
L
914
566
0
33
13,134
3,312
54
2,644
10,490
0
4,267
L
5,115
446
1,016
2,028
10,515
6,286
105
2,786
7,729
22,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
25,425
118
Minions Killed
75
0
Camps Cleared
0
746,764
Distance Traveled
629,211
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,451
675
24
2
0
249,806
0
W
Anhur
11,019
787
58
4
0
214,894
0
W
Bellona
10,290
735
36
3
0
282,064
0
L
Ares
9,149
654
32
2
0
255,740
2
L
Ullr
7,681
549
6
0
0
174,390
2
L
Hel
8,595
614
37
3
0
199,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role