Player Matchup

Ah Puch
Ah Puch
King23Kong23
Ah Puch
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
Teztificor
Ra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 49L
1,773 Elo+
Solo
Medusa
Medusa
bigpapamersh
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,591 Elo+

VS

Team Averages
Level 40
1,638 SR
1,711 Elo+
Neith
Neith
 
Neith
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BaronofNefas
Vamana
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,683 Elo+
Party 2
Scylla
Scylla
ScylaGoesMonster
Scylla
Level 16
God Stats
19W - 1L
1,915 SR
Queue Stats
19W - 1L
1,951 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
King23Kong23
Ah Puch
9
3 / 5 / 1
7,712
643
8,513
7,298
1,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 5 / 1
7,693
641
3,067
8,439
2,119
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
8
1 / 7 / 2
7,388
616
4,885
10,947
3,006
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 1 / 4
8,646
721
1,522
4,041
1,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
11
3 / 2 / 11
9,058
755
5,836
10,851
8,173
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
11 / 2 / 5
10,788
899
16,082
8,362
2,784
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
17
17
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
4
5
W
Vamana
3
2
11
4.25
L
Ah Puch
King23Kong23
Ah Puch
3
5
1
0.7
W
11
2
5
6.75
L
1
5
1
0.3
L
Medusa
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,465
Damage
23,440
26,684
Taken
23,254
7,022
Mitigated
12,287
1,855
Healing
5,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,522
536
417
1,203
4,041
1,330
1,440
2,467
1,574
0
20,025
W
Vamana
5,836
2,583
0
3,152
10,851
8,173
434
5,330
5,521
0
22,297
L
Ah Puch
King23Kong23
Ah Puch
8,513
640
740
649
7,298
1,897
158
3,893
3,405
23,939
0
W
16,082
2,095
0
1,087
8,362
2,784
748
3,816
4,546
59,401
0
L
3,067
54
94
372
8,439
2,119
635
6,062
2,377
23,234
0
L
Medusa
4,885
2,800
0
0
10,947
3,006
225
6,127
4,820
0
10,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,793
Gold Earned
28,492
104
Minions Killed
179
0
Camps Cleared
0
586,406
Distance Traveled
650,871
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,646
721
41
3
0
161,416
2
W
Vamana
9,058
755
33
3
0
260,693
2
L
Ah Puch
7,712
643
43
4
0
195,920
2
W
Scylla
10,788
899
105
9
0
228,762
5
L
Ra
7,693
641
45
4
0
191,044
3
L
Medusa
7,388
616
16
1
0
199,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role