Player Matchup

Anubis
Anubis
Vukinn
Anubis
Level 45
God Stats
8W - 7L
1,377 SR
Queue Stats
31W - 28L
1,334 Elo+
Party 1
Vamana
Vamana
madureira123
Vamana
Level 21
God Stats
9W - 2L
1,671 SR
Queue Stats
51W - 52L
1,348 Elo+
Party 1
Neith
Neith
poplockndropu
Neith
Level 17
God Stats
7W - 10L
1,341 SR
Queue Stats
16W - 34L
1,235 Elo+
Solo
Team Averages
Level 28
1,463 SR
1,306 Elo+

VS

Team Averages
Level 21
1,547 SR
1,376 Elo+
Thor
Thor
IWildHeartI
Thor
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,303 Elo+
Party 2
Ymir
Ymir
PsPushover
Ymir
Level 16
God Stats
12W - 7L
1,664 SR
Queue Stats
148W - 154L
1,570 Elo+
Solo
Neith
Neith
kanturalee
Neith
Level 16
God Stats
3W - 3L
1,475 SR
Queue Stats
14W - 24L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Vukinn
Anubis
11
4 / 5 / 4
9,243
711
4,934
6,749
3,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
13
10 / 3 / 3
10,789
830
12,780
13,768
11,270
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 4 / 7
9,058
697
6,991
7,544
2,545
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 6 / 6
9,348
719
6,319
12,174
7,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 4 / 8
9,054
696
4,779
11,146
8,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
9
2 / 6 / 7
8,314
640
8,605
8,739
2,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
16
Kills
12
12
Deaths
16
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
6
6
1.5
L
4
4
8
2
W
Anubis
Vukinn
Anubis
4
5
4
1.2
L
Neith
2
6
7
0.92
W
Vamana
10
3
3
3.83
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,705
Damage
19,703
28,061
Taken
32,059
16,924
Mitigated
17,744
7,420
Healing
1,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,319
1,913
0
0
12,174
7,054
0
3,486
8,688
0
17,085
L
4,779
844
0
500
11,146
8,223
0
1,771
9,375
21,949
0
W
Anubis
Vukinn
Anubis
4,934
252
247
767
6,749
3,109
136
2,056
4,693
21,884
0
L
Neith
8,605
4,918
0
1,136
8,739
2,467
0
1,979
6,760
0
23,743
W
Vamana
12,780
6,868
0
3,162
13,768
11,270
0
1,093
12,675
5,116
29,251
W
6,991
3,316
0
3,244
7,544
2,545
1,381
1,686
5,858
0
30,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,090
Gold Earned
26,716
143
Minions Killed
87
0
Camps Cleared
0
609,369
Distance Traveled
562,923
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,348
719
19
1
0
222,896
0
L
Ymir
9,054
696
35
3
0
165,050
0
W
Anubis
9,243
711
49
4
0
184,538
1
L
Neith
8,314
640
33
3
0
174,977
4
W
Vamana
10,789
830
43
3
0
242,975
3
W
Neith
9,058
697
51
4
0
181,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role