Player Matchup

Sobek
Sobek
Diamond II
Aedicula
Sobek
Diamond II
Level 146
God Stats
4W - 4L
1,652 SR
Queue Stats
123W - 109L
2,476 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
Ballsackvick
Ah Muzen Cab
Masters
Level 127
God Stats
45W - 31L
2,018 SR
Queue Stats
570W - 557L
2,499 MMR
Party 2
Tyr
Tyr
Diamond I
TeddySpaghetti
Tyr
Diamond I
Level 152
God Stats
6W - 10L
1,462 SR
Queue Stats
370W - 340L
2,456 MMR
Solo
Merlin
Merlin
Masters
VVishiwashi
Merlin
Masters
Level 128
God Stats
14W - 8L
1,750 SR
Queue Stats
150W - 121L
2,561 MMR
Party 2
Da Ji
Da Ji
Diamond III
zerrrissen
Da Ji
Diamond III
Level 159
God Stats
2W - 2L
1,685 SR
Queue Stats
73W - 64L
2,379 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,714 SR
2,474 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,724 SR
2,491 MMR
Hachiman
Hachiman
Diamond I
Blınd
Hachiman
Diamond I
Level 91
God Stats
7W - 0L
1,779 SR
Queue Stats
59W - 40L
2,473 MMR
Solo
Hun Batz
Hun Batz
Masters
ImperiumEnd
Hun Batz
Masters
Level 149
God Stats
35W - 35L
1,813 SR
Queue Stats
347W - 342L
2,554 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
ItzzKarmaa
Cu Chulainn
Masters
Level 157
God Stats
30W - 22L
1,663 SR
Queue Stats
208W - 187L
2,400 MMR
Solo
Ne Zha
Ne Zha
Diamond I
Kalwei
Ne Zha
Diamond I
Level 140
God Stats
5W - 10L
1,864 SR
Queue Stats
615W - 628L
2,489 MMR
Solo
Kukulkan
Kukulkan
Diamond I
Redemption
Kukulkan
Diamond I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 100L
2,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aedicula
Sobek
17
3 / 7 / 13
12,397
496
16,190
28,495
37,008
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Ballsackvick
Ah Muzen Cab
19
4 / 11 / 9
13,214
529
15,421
20,138
8,999
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 6 / 7
13,517
541
15,068
23,886
35,748
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
20
7 / 7 / 7
14,179
567
18,449
19,136
9,694
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
19
11 / 5 / 5
13,942
558
20,003
18,802
10,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
PersephoneYemojaOdinHeimdallrHe Bo

VS

Bans
CamazotzThorXing TianMercuryGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blınd
Hachiman
20
9 / 6 / 10
15,321
613
21,977
18,368
7,051
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
ImperiumEnd
Hun Batz
20
12 / 5 / 12
16,082
643
26,047
18,438
7,940
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
ItzzKarmaa
Cu Chulainn
20
2 / 1 / 12
14,194
568
15,750
21,384
27,342
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Kalwei
Ne Zha
19
8 / 11 / 19
15,967
639
17,167
36,289
30,826
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Redemption
Kukulkan
20
5 / 6 / 9
15,234
609
9,395
14,323
6,950
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
98
29
Kills
36
36
Deaths
29
41
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aedicula
Sobek
3
7
13
1.36
L
Ah Muzen Cab
Ballsackvick
Ah Muzen Cab
4
11
9
0.77
W
Hachiman
Blınd
Hachiman
9
6
10
2.33
W
Hun Batz
ImperiumEnd
Hun Batz
12
5
12
3.6
W
Cu Chulainn
ItzzKarmaa
Cu Chulainn
2
1
12
8
W
Ne Zha
Kalwei
Ne Zha
8
11
19
1.59
W
Kukulkan
Redemption
Kukulkan
5
6
9
1.58
L
4
6
7
1.25
L
Merlin
7
7
7
1.5
L
Da Ji
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,131
Damage
90,336
110,457
Taken
108,802
102,395
Mitigated
80,109
29,025
Healing
34,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aedicula
Sobek
16,190
1,620
0
6,507
28,495
37,008
0
4,077
24,418
38,485
0
L
Ah Muzen Cab
Ballsackvick
Ah Muzen Cab
15,421
7,470
0
6,070
20,138
8,999
2,134
765
19,373
0
86,882
W
Hachiman
Blınd
Hachiman
21,977
14,208
0
6,648
18,368
7,051
8,859
5,426
12,942
0
105,585
W
Hun Batz
ImperiumEnd
Hun Batz
26,047
9,230
0
4,390
18,438
7,940
2,778
5,199
13,239
0
101,305
W
Cu Chulainn
ItzzKarmaa
Cu Chulainn
15,750
3,817
0
11,212
21,384
27,342
1,805
6,703
14,681
0
84,407
W
Ne Zha
Kalwei
Ne Zha
17,167
5,787
0
11,284
36,289
30,826
2,744
11,426
24,099
0
49,803
W
Kukulkan
Redemption
Kukulkan
9,395
1,041
0
676
14,323
6,950
1,627
6,379
7,944
117,299
0
L
15,068
1,750
0
8,588
23,886
35,748
392
2,275
21,611
0
78,387
L
Merlin
18,449
1,360
0
4,905
19,136
9,694
0
1,300
17,836
128,787
0
L
Da Ji
20,003
5,125
0
2,955
18,802
10,946
0
1,092
17,710
0
87,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,249
Gold Earned
76,798
648
Minions Killed
716
0
Camps Cleared
0
2,202,238
Distance Traveled
2,404,650
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,397
496
27
1
0
484,007
9
L
Ah Muzen Cab
13,214
529
146
6
0
419,210
7
W
Hachiman
15,321
613
178
7
0
458,781
7
W
Hun Batz
16,082
643
144
6
0
511,781
3
W
Cu Chulainn
14,194
568
147
6
0
510,294
7
W
Ne Zha
15,967
639
39
2
0
485,032
9
W
Kukulkan
15,234
609
208
8
0
438,762
2
L
Tyr
13,517
541
140
6
0
451,212
3
L
Merlin
14,179
567
216
9
0
391,286
5
L
Da Ji
13,942
558
119
5
0
456,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role