Player Matchup

Serqet
Serqet
 
Serqet
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
IIIILEOIIII
Discordia
Level 134
God Stats
1W - 0L
1,311 SR
Queue Stats
21W - 21L
1,494 Elo+
Solo
Ah Puch
Ah Puch
Yenmornmil
Ah Puch
Level 159
God Stats
10W - 4L
1,550 SR
Queue Stats
355W - 259L
1,575 Elo+
Solo
Team Averages
Level 133
1,472 SR
1,514 Elo+

VS

Team Averages
Level 139
1,502 SR
1,420 Elo+
Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Dilma171PCC
Sylvanus
Level 149
God Stats
10W - 6L
1,750 SR
Queue Stats
512W - 530L
1,542 Elo+
Solo
Sol
Sol
Eltonsantosz
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,362 Elo+
Party 1
Fenrir
Fenrir
Fabiinhow
Fenrir
Level 148
God Stats
4W - 2L
1,260 SR
Queue Stats
85W - 98L
1,361 Elo+
Party 1
Bacchus
Bacchus
KelMakavelli
Bacchus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
10 / 5 / 20
12,482
832
12,523
16,571
6,876
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
 
Medusa
18
10 / 6 / 20
11,793
786
15,493
14,811
5,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
 
Aphrodite
17
2 / 3 / 28
10,691
713
7,138
14,335
15,226
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
IIIILEOIIII
Discordia
20
6 / 1 / 32
12,395
826
26,046
7,004
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Yenmornmil
Ah Puch
20
16 / 3 / 22
13,109
874
32,623
10,767
4,425
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
6 / 11 / 7
11,135
742
6,262
16,976
6,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Dilma171PCC
Sylvanus
15
1 / 9 / 7
9,235
616
7,485
23,327
21,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 7 / 8
11,804
787
12,747
17,747
6,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Fabiinhow
Fenrir
17
4 / 10 / 7
10,528
702
13,282
21,144
11,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
KelMakavelli
Bacchus
16
1 / 7 / 11
10,426
695
8,664
22,122
32,340
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
56
44
Kills
16
18
Deaths
44
122
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
10
5
20
4
W
Medusa
 
Medusa
10
6
20
3.33
W
Aphrodite
 
Aphrodite
2
3
28
5.33
L
Apollo
 
Apollo
6
11
7
0.86
L
Sylvanus
Dilma171PCC
Sylvanus
1
9
7
0.5
L
4
7
8
1.14
L
Fenrir
Fabiinhow
Fenrir
4
10
7
0.75
W
Discordia
IIIILEOIIII
Discordia
6
1
32
22
L
Bacchus
KelMakavelli
Bacchus
1
7
11
0.93
W
Ah Puch
Yenmornmil
Ah Puch
16
3
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,823
Damage
48,440
63,488
Taken
101,316
35,137
Mitigated
78,872
30,037
Healing
21,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
12,523
3,528
2,842
1,912
16,571
6,876
1,859
7,699
8,872
0
18,172
W
Medusa
 
Medusa
15,493
8,089
609
1,421
14,811
5,931
779
6,748
8,063
0
33,136
W
Aphrodite
 
Aphrodite
7,138
612
10,850
6,855
14,335
15,226
640
7,028
7,307
14,214
0
L
Apollo
 
Apollo
6,262
1,847
914
1,048
16,976
6,460
1,530
10,479
6,064
0
19,962
L
Sylvanus
Dilma171PCC
Sylvanus
7,485
742
6,993
4,254
23,327
21,984
30
16,502
5,864
15,378
0
L
12,747
868
521
2,265
17,747
6,989
426
11,148
6,460
35,365
0
L
Fenrir
Fabiinhow
Fenrir
13,282
2,788
759
2,169
21,144
11,099
0
14,196
6,892
0
20,166
W
Discordia
IIIILEOIIII
Discordia
26,046
551
2,068
1,458
7,004
2,679
1,195
4,091
2,913
54,545
0
L
Bacchus
KelMakavelli
Bacchus
8,664
406
1,576
1,420
22,122
32,340
0
13,482
8,343
13,166
0
W
Ah Puch
Yenmornmil
Ah Puch
32,623
1,238
554
1,468
10,767
4,425
2,015
3,330
7,437
47,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,470
Gold Earned
53,128
171
Minions Killed
136
0
Camps Cleared
0
1,316,566
Distance Traveled
1,078,854
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,482
832
19
1
0
277,744
0
W
Medusa
11,793
786
31
2
0
215,076
0
W
Aphrodite
10,691
713
27
2
0
273,506
0
L
Apollo
11,135
742
32
2
0
217,218
0
L
Sylvanus
9,235
616
24
2
0
189,066
1
L
Sol
11,804
787
50
3
0
225,047
0
L
Fenrir
10,528
702
22
1
0
235,280
0
W
Discordia
12,395
826
65
4
0
278,627
5
L
Bacchus
10,426
695
8
1
0
212,243
1
W
Ah Puch
13,109
874
29
2
0
271,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role