Player Matchup

Nemesis
Nemesis
Angel5355
Nemesis
Level 26
God Stats
6W - 1L
1,260 SR
Queue Stats
43W - 45L
1,447 Elo+
Party 1
Bellona
Bellona
Cheryl9645
Bellona
Level 27
God Stats
2W - 0L
1,581 SR
Queue Stats
40W - 46L
1,305 Elo+
Party 1
Zeus
Zeus
GABIGOLEN
Zeus
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 22L
1,292 Elo+
Party 1
Medusa
Medusa
Star Gam3s 909
Medusa
Level 26
God Stats
19W - 25L
1,614 SR
Queue Stats
61W - 65L
1,551 Elo+
Party 1
Sobek
Sobek
vstar2
Sobek
Level 17
God Stats
6W - 1L
1,709 SR
Queue Stats
37W - 31L
1,495 Elo+
Solo
Team Averages
Level 25
1,533 SR
1,418 Elo+

VS

Team Averages
Level 24
1,394 SR
1,282 Elo+
Heimdallr
Heimdallr
Cranos302
Heimdallr
Level 27
God Stats
9W - 17L
1,345 SR
Queue Stats
161W - 199L
1,136 Elo+
Party 2
Geb
Geb
DJbonnie21
Geb
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,307 Elo+
Party 2
Sol
Sol
Havoc_Devv
Sol
Level 26
God Stats
40W - 43L
1,500 SR
Queue Stats
188W - 205L
1,365 Elo+
Solo
Bastet
Bastet
Monster Red 59
Bastet
Level 24
God Stats
18W - 23L
1,426 SR
Queue Stats
23W - 29L
1,276 Elo+
Solo
Fenrir
Fenrir
Taivenator
Fenrir
Level 29
God Stats
3W - 5L
1,197 SR
Queue Stats
87W - 138L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angel5355
Nemesis
8
6 / 0 / 1
6,061
606
1,409
1,812
463
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Cheryl9645
Bellona
10
1 / 0 / 2
6,172
617
1,784
3,776
3,984
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zeus
10
7 / 2 / 6
6,719
672
8,288
5,416
1,339
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 0
5,252
525
3,677
3,552
1,078
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
vstar2
Sobek
7
0 / 2 / 1
4,765
477
1,283
6,678
3,215
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cranos302
Heimdallr
7
2 / 6 / 0
4,847
485
3,704
8,048
2,661
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 5 / 1
4,155
416
1,144
6,374
2,720
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 0 / 0
5,134
513
4,377
3,998
1,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 2 / 0
4,998
500
1,328
5,702
1,313
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Taivenator
Fenrir
4
0 / 3 / 0
3,772
377
68
2,592
644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
5
5
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Angel5355
Nemesis
6
0
1
6.5
W
Bellona
Cheryl9645
Bellona
1
0
2
2
L
Heimdallr
Cranos302
Heimdallr
2
6
0
0.33
L
0
5
1
0.1
W
Zeus
7
2
6
5
L
3
0
0
3
L
0
2
0
0
W
1
1
0
1
L
Fenrir
Taivenator
Fenrir
0
3
0
0
W
Sobek
vstar2
Sobek
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,441
Damage
10,621
21,234
Taken
26,714
10,079
Mitigated
8,352
5,430
Healing
3,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Angel5355
Nemesis
1,409
805
0
1,050
1,812
463
0
233
1,579
0
15,823
W
Bellona
Cheryl9645
Bellona
1,784
571
0
850
3,776
3,984
1,206
192
3,584
0
28,167
L
Heimdallr
Cranos302
Heimdallr
3,704
1,523
0
0
8,048
2,661
0
5,056
2,992
0
22,367
L
1,144
223
0
0
6,374
2,720
155
2,335
4,039
6,514
0
W
Zeus
8,288
886
0
1,547
5,416
1,339
218
719
4,697
30,591
0
L
4,377
803
0
1,863
3,998
1,014
0
1,013
2,985
18,429
0
L
1,328
499
0
1,067
5,702
1,313
0
270
5,432
0
22,978
W
3,677
1,233
0
375
3,552
1,078
832
1,603
1,949
0
22,117
L
Fenrir
Taivenator
Fenrir
68
68
99
0
2,592
644
0
897
1,695
0
2,813
W
Sobek
vstar2
Sobek
1,283
0
258
1,350
6,678
3,215
162
2,774
3,904
10,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
22,906
183
Minions Killed
124
0
Camps Cleared
0
1,000,767
Distance Traveled
866,934
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,061
606
35
4
0
209,225
2
W
Bellona
6,172
617
58
6
0
195,423
2
L
Heimdallr
4,847
485
28
3
0
157,390
1
L
Geb
4,155
416
12
1
0
184,346
0
W
Zeus
6,719
672
42
4
0
229,007
0
L
Sol
5,134
513
26
3
0
190,026
2
L
Bastet
4,998
500
51
5
0
226,493
1
W
Medusa
5,252
525
33
3
0
169,208
0
L
Fenrir
3,772
377
7
1
0
108,679
1
W
Sobek
4,765
477
15
2
0
197,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role