Player Matchup

Nu Wa
Nu Wa
Blackmoon666494
Nu Wa
Level 86
God Stats
8W - 4L
1,711 SR
Queue Stats
81W - 70L
1,463 Elo+
Solo
Sylvanus
Sylvanus
ParadoxSkillet-
Sylvanus
Level 50
God Stats
11W - 15L
1,535 SR
Queue Stats
196W - 208L
1,491 Elo+
Solo
Bellona
Bellona
PsychedeIicFlame
Bellona
Level 107
God Stats
2W - 4L
1,595 SR
Queue Stats
21W - 21L
1,501 Elo+
Party 1
Fenrir
Fenrir
PsychedelicDp
Fenrir
Level 87
God Stats
6W - 5L
1,612 SR
Queue Stats
76W - 83L
1,494 Elo+
Party 1
Neith
Neith
RisenPhoenix511
Neith
Level 108
God Stats
17W - 15L
1,744 SR
Queue Stats
587W - 545L
1,542 Elo+
Solo
Team Averages
Level 88
1,639 SR
1,498 Elo+

VS

Team Averages
Level 88
1,490 SR
1,513 Elo+
Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ApophisRa_
Ymir
Level 53
God Stats
11W - 11L
1,460 SR
Queue Stats
279W - 282L
1,428 Elo+
Solo
Anubis
Anubis
PresdentPlorpus
Anubis
Level 97
God Stats
16W - 7L
1,812 SR
Queue Stats
140W - 117L
1,561 Elo+
Solo
Neith
Neith
RiasGremory_OP
Neith
Level 119
God Stats
12W - 19L
1,500 SR
Queue Stats
273W - 268L
1,518 Elo+
Solo
Achilles
Achilles
norberb
Achilles
Level 82
God Stats
1W - 1L
1,178 SR
Queue Stats
56W - 59L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 8
8,995
500
12,143
11,517
3,548
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
11
1 / 8 / 7
7,783
432
7,280
20,719
19,036
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 3 / 3
8,419
468
5,182
10,070
10,710
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
13 / 6 / 2
10,941
608
11,574
15,007
5,805
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
0 / 4 / 9
7,622
423
8,798
13,750
5,708
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 5 / 9
9,575
532
11,237
10,648
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 3 / 5
9,116
506
8,150
10,128
3,939
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
12 / 3 / 4
11,288
627
16,175
12,367
5,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 5
8,690
483
10,954
11,470
3,487
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
norberb
Achilles
12
2 / 5 / 9
8,897
494
10,216
15,639
12,327
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
58
19
Kills
26
26
Deaths
19
29
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
5
9
1.7
W
4
3
5
2.17
L
3
5
8
1.4
L
Sylvanus
1
8
7
0.56
W
12
3
4
4.67
L
2
3
3
1.17
L
13
6
2
2.33
W
4
3
5
2.17
L
0
4
9
1.13
W
Achilles
norberb
Achilles
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,977
Damage
56,732
71,063
Taken
60,252
44,807
Mitigated
28,871
19,026
Healing
16,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,237
718
0
224
10,648
3,777
162
4,309
6,339
58,561
0
W
8,150
959
0
2,823
10,128
3,939
0
3,852
6,276
49,662
0
L
12,143
2,312
0
319
11,517
3,548
690
8,317
3,200
52,376
0
L
Sylvanus
7,280
2,536
2,845
6,254
20,719
19,036
0
9,132
11,587
20,652
0
W
16,175
837
0
5,132
12,367
5,341
274
2,535
9,832
67,100
0
L
5,182
1,242
0
1,080
10,070
10,710
597
5,367
4,703
0
43,956
L
11,574
2,513
351
2,713
15,007
5,805
0
8,601
6,406
0
42,550
W
10,954
3,116
1,136
4,934
11,470
3,487
737
3,266
8,204
0
55,312
L
8,798
3,256
959
4,505
13,750
5,708
0
4,145
9,605
0
44,794
W
Achilles
norberb
Achilles
10,216
3,238
0
2,564
15,639
12,327
0
5,461
10,178
0
33,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,760
Gold Earned
47,566
322
Minions Killed
436
0
Camps Cleared
0
1,461,543
Distance Traveled
1,561,048
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,575
532
100
6
0
290,311
4
W
Ymir
9,116
506
80
4
0
321,023
1
L
Nu Wa
8,995
500
77
4
0
310,289
1
L
Sylvanus
7,783
432
30
2
0
241,784
1
W
Anubis
11,288
627
122
7
0
280,526
1
L
Bellona
8,419
468
86
5
0
280,190
3
L
Fenrir
10,941
608
60
3
0
320,148
0
W
Neith
8,690
483
92
5
0
318,553
2
L
Neith
7,622
423
69
4
0
309,132
5
W
Achilles
8,897
494
42
2
0
350,635
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role