Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
33W - 29L
1,615 SR
Queue Stats
61W - 59L
1,571 Elo+
Solo
Cupid
Cupid
Juice-1Up
Cupid
Level 26
God Stats
33W - 17L
1,882 SR
Queue Stats
94W - 80L
1,458 Elo+
Solo
Ymir
Ymir
kidkai2612
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
lil_hellboy06
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,664 Elo+
Solo
Kukulkan
Kukulkan
medotop21
Kukulkan
Level 28
God Stats
94W - 86L
1,582 SR
Queue Stats
138W - 135L
1,519 Elo+
Solo
Team Averages
Level 24
1,616 SR
1,542 Elo+

VS

Team Averages
Level 22
1,525 SR
1,476 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 48L
1,272 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 29
God Stats
6W - 6L
1,523 SR
Queue Stats
196W - 176L
1,534 Elo+
Solo
Ares
Ares
 
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DEATHPORTAL89
Da Ji
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Anubis
Anubis
XxDARKACHARLIxD
Anubis
Level 29
God Stats
20W - 13L
1,603 SR
Queue Stats
245W - 235L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
2 / 1 / 0
3,754
751
736
3,262
664
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
Juice-1Up
Cupid
4
1 / 1 / 0
3,423
685
564
2,141
442
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,544
509
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

5
0 / 1 / 1
3,459
692
1,047
2,230
570
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
medotop21
Kukulkan
1
0 / 0 / 0
2,544
509
0
0
0
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
5
0 / 0 / 1
3,384
677
1,105
608
168
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
 
Arachne
5
0 / 0 / 0
3,451
690
754
1,831
377
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
 
Ares
6
1 / 1 / 1
3,664
733
586
2,240
641
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
1 / 1 / 0
3,229
646
329
2,348
658
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 1
3,742
748
954
1,532
469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
1
0
2
W
Kukulkan
 
Kukulkan
0
0
1
0.5
W
Arachne
 
Arachne
0
0
0
0
W
Ares
 
Ares
1
1
1
1.5
W
1
1
0
1
L
Cupid
Juice-1Up
Cupid
1
1
0
1
W
1
1
1
1.5
L
0
0
0
0
L
0
1
1
0.5
L
Kukulkan
medotop21
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,347
Damage
3,728
7,633
Taken
8,559
1,676
Mitigated
2,313
2,828
Healing
2,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
736
476
0
821
3,262
664
0
1,082
2,180
0
10,652
W
Kukulkan
 
Kukulkan
1,105
243
0
145
608
168
507
309
299
13,341
0
W
Arachne
 
Arachne
754
655
0
1,216
1,831
377
104
0
1,831
0
12,210
W
Ares
 
Ares
586
196
0
250
2,240
641
644
681
1,559
5,172
0
W
329
46
0
0
2,348
658
297
57
2,291
0
3,557
L
Cupid
Juice-1Up
Cupid
564
324
99
819
2,141
442
601
886
1,255
0
7,638
W
954
0
34
487
1,532
469
1,753
0
1,532
13,842
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,047
235
68
1,021
2,230
570
475
677
1,553
14,529
0
L
Kukulkan
medotop21
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,724
Gold Earned
17,470
76
Minions Killed
87
0
Camps Cleared
0
261,451
Distance Traveled
480,407
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,754
751
30
6
0
99,218
0
W
Kukulkan
3,384
677
16
3
0
84,933
1
W
Arachne
3,451
690
27
5
0
112,773
0
W
Ares
3,664
733
16
3
0
115,884
1
W
Da Ji
3,229
646
8
2
0
100,463
0
L
Cupid
3,423
685
13
3
0
73,078
1
W
Anubis
3,742
748
20
4
0
66,354
0
L
Ymir
2,544
509
0
0
0
0
0
L
Ra
3,459
692
33
7
0
89,155
1
L
Kukulkan
2,544
509
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role