Player Matchup

Jormungandr
Jormungandr
HORDE FIGHTER
Jormungandr
Level 6
God Stats
6W - 7L
1,774 SR
Queue Stats
12W - 14L
1,619 Elo+
Party 2
Fenrir
Fenrir
Pelotius
Fenrir
Level 15
God Stats
8W - 7L
1,398 SR
Queue Stats
18W - 13L
1,474 Elo+
Party 2
Kali
Kali
SirBogerson
Kali
Level 24
God Stats
1W - 1L
1,545 SR
Queue Stats
24W - 21L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
SmolMoonFox
Nu Wa
Level 46
God Stats
13W - 10L
1,487 SR
Queue Stats
88W - 102L
1,367 Elo+
Party 2
Ymir
Ymir
tdsuki
Ymir
Level 13
God Stats
6W - 5L
1,574 SR
Queue Stats
11W - 8L
1,501 Elo+
Party 1
Team Averages
Level 21
1,556 SR
1,472 Elo+

VS

Team Averages
Level 17
1,469 SR
1,436 Elo+
Thor
Thor
DeibyGaitan_
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
Trap-slapes
Nemesis
Level 29
God Stats
0W - 2L
1,354 SR
Queue Stats
81W - 99L
1,423 Elo+
Solo
Heimdallr
Heimdallr
darkodave
Heimdallr
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 15L
1,427 Elo+
Solo
Thanatos
Thanatos
pancitogamer04
Thanatos
Level 7
God Stats
0W - 2L
1,257 SR
Queue Stats
11W - 20L
1,257 Elo+
Party 3
Pele
Pele
xheather16x
Pele
Level 17
God Stats
64W - 67L
1,735 SR
Queue Stats
84W - 81L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HORDE FIGHTER
Jormungandr
17
3 / 0 / 18
10,666
970
6,243
3,272
2,420
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Pelotius
Fenrir
18
16 / 3 / 9
13,194
1,199
22,554
12,605
6,258
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 4 / 19
11,951
1,086
16,511
11,988
4,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 0 / 18
13,238
1,203
14,940
2,503
838
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ymir
tdsuki
Ymir
18
4 / 0 / 23
11,151
1,014
8,271
6,694
6,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

380

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 4
9,730
885
6,132
17,397
5,369
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Nemesis
Trap-slapes
Nemesis
14
1 / 7 / 2
9,297
845
5,079
15,837
4,779
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
darkodave
Heimdallr
15
1 / 4 / 3
9,636
876
3,041
7,428
2,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
15
2 / 15 / 4
9,938
903
6,926
20,990
10,199
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 5 / 3
9,385
853
7,870
14,991
4,638
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
23
40
Kills
7
7
Deaths
40
87
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Jormungandr
HORDE FIGHTER
Jormungandr
3
0
18
12
W
Fenrir
Pelotius
Fenrir
16
3
9
6.83
W
7
4
19
4.13
W
10
0
18
19
L
Nemesis
Trap-slapes
Nemesis
1
7
2
0.29
L
Heimdallr
darkodave
Heimdallr
1
4
3
0.63
L
Thanatos
2
15
4
0.27
W
Ymir
tdsuki
Ymir
4
0
23
15.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,519
Damage
29,048
37,062
Taken
76,643
20,651
Mitigated
27,718
7,711
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,132
1,409
0
0
17,397
5,369
0
6,747
10,650
0
11,616
W
Jormungandr
HORDE FIGHTER
Jormungandr
6,243
1,350
153
255
3,272
2,420
0
0
3,272
10,258
0
W
Fenrir
Pelotius
Fenrir
22,554
9,518
0
3,062
12,605
6,258
0
0
12,605
0
35,988
W
16,511
10,653
0
3,943
11,988
4,918
0
0
11,988
0
28,824
W
14,940
2,427
0
298
2,503
838
0
0
2,503
51,942
0
L
Nemesis
Trap-slapes
Nemesis
5,079
2,566
0
2,635
15,837
4,779
0
6,133
9,704
0
11,356
L
Heimdallr
darkodave
Heimdallr
3,041
956
0
0
7,428
2,733
0
2,885
4,543
0
23,438
L
Thanatos
6,926
1,071
0
2,060
20,990
10,199
0
7,875
13,115
0
11,563
W
Ymir
tdsuki
Ymir
8,271
1,345
0
0
6,694
6,217
0
0
6,694
15,582
0
L
7,870
1,134
282
752
14,991
4,638
0
5,814
9,177
0
16,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,200
Gold Earned
47,986
170
Minions Killed
89
9
Camps Cleared
1
953,283
Distance Traveled
714,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,730
885
8
1
0
181,307
0
W
Jormungandr
10,666
970
10
1
0
153,881
0
W
Fenrir
13,194
1,199
30
3
1
187,985
0
W
Kali
11,951
1,086
18
2
5
195,732
0
W
Nu Wa
13,238
1,203
95
9
3
191,317
0
L
Nemesis
9,297
845
6
1
1
120,174
0
L
Heimdallr
9,636
876
47
4
0
98,976
0
L
Thanatos
9,938
903
12
1
0
175,779
0
W
Ymir
11,151
1,014
17
2
0
224,368
0
L
Pele
9,385
853
16
1
0
138,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role