Player Matchup

Arachne
Arachne
 
Arachne
Level 28
God Stats
24W - 23L
1,406 SR
Queue Stats
77W - 78L
1,195 Elo+
Party 1
Pele
Pele
 
Pele
Level 28
God Stats
51W - 50L
1,211 SR
Queue Stats
64W - 61L
1,184 Elo+
Party 1
Ra
Ra
 
Ra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Cernunnos
Cernunnos
frankguer
Cernunnos
Level 18
God Stats
60W - 48L
1,362 SR
Queue Stats
172W - 201L
1,080 Elo+
Solo
Anubis
Anubis
marcosmarcos_201
Anubis
Level 29
God Stats
7W - 6L
1,252 SR
Queue Stats
100W - 103L
1,210 Elo+
Solo
Team Averages
Level 23
1,346 SR
1,234 Elo+

VS

Team Averages
Level 16
1,332 SR
1,287 Elo+
Loki
Loki
 
Loki
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 28L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Roberta_Betaah
Kukulkan
Level 10
God Stats
17W - 22L
1,500 SR
Queue Stats
22W - 32L
1,360 Elo+
Solo
Ullr
Ullr
ThirdLegLuie
Ullr
Level 16
God Stats
4W - 11L
1,257 SR
Queue Stats
32W - 44L
1,162 Elo+
Solo
Anubis
Anubis
palytruco
Anubis
Level 25
God Stats
9W - 8L
1,277 SR
Queue Stats
57W - 54L
1,262 Elo+
Solo
Chaac
Chaac
portalmaster888
Chaac
Level 24
God Stats
20W - 24L
1,125 SR
Queue Stats
91W - 71L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
21 / 4 / 20
16,364
1,259
34,698
22,677
10,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
 
Pele
20
9 / 6 / 22
14,287
1,099
17,188
21,820
13,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
 
Ra
20
5 / 5 / 26
13,848
1,065
19,002
15,952
6,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Cernunnos
frankguer
Cernunnos
20
3 / 3 / 21
13,528
1,041
16,323
12,126
4,363
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 4 / 19
13,821
1,063
27,534
15,388
6,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
2 / 10 / 7
11,438
880
4,871
21,335
6,181
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
17
0 / 4 / 6
10,906
839
8,912
18,526
14,667
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
4 / 14 / 11
13,031
1,002
20,594
24,570
8,706
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
palytruco
Anubis
19
10 / 10 / 8
14,565
1,120
27,570
30,181
11,497
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
6 / 9 / 9
13,726
1,056
18,998
29,170
24,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
63
47
Kills
22
22
Deaths
47
108
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
21
4
20
7.75
W
Pele
 
Pele
9
6
22
3.33
W
Ra
 
Ra
5
5
26
3.6
L
Loki
 
Loki
2
10
7
0.55
L
Kukulkan
0
4
6
0.75
L
4
14
11
0.68
W
Cernunnos
frankguer
Cernunnos
3
3
21
4.5
W
9
4
19
4.63
L
Anubis
palytruco
Anubis
10
10
8
1.4
L
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,745
Damage
80,945
87,963
Taken
123,782
41,214
Mitigated
65,065
24,863
Healing
19,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
34,698
27,914
0
9,300
22,677
10,822
0
5,513
17,164
0
38,498
W
Pele
 
Pele
17,188
7,311
0
5,600
21,820
13,248
0
10,948
10,297
0
30,152
W
Ra
 
Ra
19,002
1,550
3,275
4,421
15,952
6,081
0
8,766
7,186
53,798
0
L
Loki
 
Loki
4,871
1,706
742
380
21,335
6,181
0
5,890
15,445
0
11,676
L
Kukulkan
8,912
3,052
0
149
18,526
14,667
0
7,705
10,821
28,550
0
L
20,594
14,166
840
1,629
24,570
8,706
0
7,108
17,300
1,156
42,153
W
Cernunnos
frankguer
Cernunnos
16,323
9,721
0
849
12,126
4,363
0
4,525
7,341
0
41,444
W
27,534
1,355
0
1,418
15,388
6,700
0
7,746
7,449
50,942
0
L
Anubis
palytruco
Anubis
27,570
2,937
173
10,245
30,181
11,497
0
15,328
14,853
65,375
0
L
18,998
5,254
0
5,758
29,170
24,014
0
10,505
18,096
0
44,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,848
Gold Earned
63,666
215
Minions Killed
235
7
Camps Cleared
4
1,082,412
Distance Traveled
950,083
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,364
1,259
12
1
0
242,918
1
W
Pele
14,287
1,099
23
2
0
229,771
1
W
Ra
13,848
1,065
72
6
1
222,325
0
L
Loki
11,438
880
11
1
1
192,903
0
L
Kukulkan
10,906
839
25
2
1
182,608
3
L
Ullr
13,031
1,002
36
3
0
192,609
0
W
Cernunnos
13,528
1,041
43
3
5
180,664
0
W
Anubis
13,821
1,063
65
5
1
206,734
0
L
Anubis
14,565
1,120
106
8
1
155,874
0
L
Chaac
13,726
1,056
57
4
1
226,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role