Player Matchup

Arachne
Arachne
Glumov
Arachne
Level 53
God Stats
3W - 2L
1,867 SR
Queue Stats
92W - 102L
1,321 Elo+
Party 2
Merlin
Merlin
LoscR
Merlin
Level 7
God Stats
1W - 0L
1,632 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Мрозь
Ymir
Level 15
God Stats
17W - 18L
1,385 SR
Queue Stats
197W - 235L
1,019 Elo+
Party 2
Team Averages
Level 25
1,628 SR
1,280 Elo+

VS

Team Averages
Level 40
1,496 SR
1,295 Elo+
Hachiman
Hachiman
HunterDie
Hachiman
Level 29
God Stats
8W - 15L
1,457 SR
Queue Stats
8W - 17L
1,331 Elo+
Solo
Odin
Odin
Javixtroller26
Odin
Level 25
God Stats
6W - 10L
1,623 SR
Queue Stats
80W - 102L
1,278 Elo+
Party 1
Ra
Ra
sergio_HM
Ra
Level 66
God Stats
2W - 3L
1,408 SR
Queue Stats
43W - 53L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Glumov
Arachne
14
12 / 4 / 4
12,680
845
14,071
11,637
4,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
LoscR
Merlin
12
0 / 5 / 12
9,547
636
6,199
7,223
2,612
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 3 / 12
11,026
735
3,738
13,841
12,112
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HunterDie
Hachiman
11
4 / 5 / 5
10,843
723
7,644
8,751
2,422
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 5 / 10
9,573
638
4,718
9,289
5,768
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 6 / 4
11,059
737
9,293
10,083
3,701
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
16
Kills
12
12
Deaths
16
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
Glumov
Arachne
12
4
4
3.5
L
Hachiman
HunterDie
Hachiman
4
5
5
1.3
L
1
5
10
1.2
W
Merlin
LoscR
Merlin
0
5
12
1.2
L
7
6
4
1.5
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,008
Damage
21,655
32,701
Taken
28,123
19,608
Mitigated
11,891
7,302
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Glumov
Arachne
14,071
11,620
0
3,559
11,637
4,884
1,558
3,337
8,300
0
35,056
L
Hachiman
HunterDie
Hachiman
7,644
4,650
0
1,143
8,751
2,422
430
2,302
6,449
0
27,746
L
4,718
1,567
0
280
9,289
5,768
253
5,258
4,031
0
18,803
W
Merlin
LoscR
Merlin
6,199
569
0
8
7,223
2,612
1,402
2,202
5,021
36,940
0
L
9,293
342
1,587
2,249
10,083
3,701
419
2,663
7,420
61,472
0
W
3,738
1,053
0
3,735
13,841
12,112
558
3,782
10,059
7,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,253
Gold Earned
31,475
114
Minions Killed
198
0
Camps Cleared
0
852,923
Distance Traveled
767,008
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,680
845
48
3
0
299,669
1
L
Hachiman
10,843
723
42
3
0
239,152
0
L
Odin
9,573
638
34
2
0
279,247
0
W
Merlin
9,547
636
61
4
0
268,245
0
L
Ra
11,059
737
122
8
0
248,609
0
W
Ymir
11,026
735
5
0
0
285,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role