Player Matchup

Merlin
Merlin
Alwaysvac
Merlin
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 32L
1,737 Elo+
Party 2
Kuzenbo
Kuzenbo
ahanley8
Kuzenbo
Level 110
God Stats
8W - 3L
1,688 SR
Queue Stats
44W - 34L
1,625 Elo+
Party 2
Neith
Neith
newknight48
Neith
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 29L
1,905 Elo+
Solo
Team Averages
Level 51
1,563 SR
1,756 Elo+

VS

Team Averages
Level 20
1,520 SR
1,693 Elo+
Ullr
Ullr
Potato1999
Ullr
Level 26
God Stats
24W - 16L
1,560 SR
Queue Stats
63W - 46L
1,507 Elo+
Solo
He Bo
He Bo
albinodog
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 92L
1,786 Elo+
Party 1
King Arthur
King Arthur
mamasmilk
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 20L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alwaysvac
Merlin
13
9 / 1 / 2
11,030
735
11,142
6,448
2,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
ahanley8
Kuzenbo
11
2 / 3 / 10
9,584
639
5,103
13,272
13,459
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 1 / 9
11,273
752
12,990
9,602
3,316
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
8,974
598
8,486
12,066
4,420
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
albinodog
He Bo
11
2 / 7 / 2
9,417
628
8,575
10,507
3,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
mamasmilk
King Arthur
10
2 / 6 / 2
8,991
599
3,846
12,431
8,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
17
Kills
5
5
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alwaysvac
Merlin
9
1
2
10
L
1
4
3
0.63
W
Kuzenbo
ahanley8
Kuzenbo
2
3
10
2.33
L
He Bo
albinodog
He Bo
2
7
2
0.43
L
King Arthur
mamasmilk
King Arthur
2
6
2
0.5
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,235
Damage
20,907
29,322
Taken
35,004
18,942
Mitigated
16,615
6,310
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alwaysvac
Merlin
11,142
528
0
287
6,448
2,167
380
1,859
4,589
47,832
0
L
8,486
1,898
0
1,026
12,066
4,420
1,020
5,831
6,235
0
37,170
W
Kuzenbo
ahanley8
Kuzenbo
5,103
1,086
0
1,430
13,272
13,459
369
3,541
9,731
14,390
0
L
He Bo
albinodog
He Bo
8,575
216
0
1,030
10,507
3,491
0
4,493
6,014
34,229
0
L
King Arthur
mamasmilk
King Arthur
3,846
1,395
0
1,611
12,431
8,704
0
6,025
6,406
0
12,744
W
12,990
4,282
0
4,593
9,602
3,316
1,933
3,207
6,395
0
51,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,887
Gold Earned
27,382
175
Minions Killed
131
0
Camps Cleared
0
779,147
Distance Traveled
764,856
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,030
735
63
4
0
267,256
4
L
Ullr
8,974
598
62
4
0
249,124
3
W
Kuzenbo
9,584
639
17
1
0
251,250
0
L
He Bo
9,417
628
54
4
0
256,102
2
L
King Arthur
8,991
599
15
1
0
259,630
0
W
Neith
11,273
752
95
6
0
260,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role