Player Matchup

Anubis
Anubis
Chuck1T
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,144 Elo+
Party 1
Neith
Neith
Furtadorj
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,144 Elo+
Party 1
Horus
Horus
SlaaneshyFiend
Horus
Level 17
God Stats
7W - 7L
1,500 SR
Queue Stats
26W - 34L
1,441 Elo+
Solo
Team Averages
Level 33
1,500 SR
1,243 Elo+

VS

Team Averages
Level 60
1,504 SR
1,354 Elo+
Neith
Neith
COMANDERCR7
Neith
Level 25
God Stats
6W - 4L
1,474 SR
Queue Stats
11W - 20L
1,039 Elo+
Solo
Nemesis
Nemesis
EkaharBro
Nemesis
Level 29
God Stats
2W - 1L
1,537 SR
Queue Stats
90W - 95L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
ekahar
Nu Wa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chuck1T
Anubis
11
3 / 5 / 2
8,837
680
4,953
10,003
2,800
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Furtadorj
Neith
10
2 / 4 / 5
8,393
646
9,772
11,092
2,655
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 7 / 4
8,204
631
3,100
13,205
4,837
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 9
8,565
659
5,522
7,317
2,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
EkaharBro
Nemesis
13
9 / 3 / 6
10,876
837
9,661
9,056
3,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
ekahar
Nu Wa
13
6 / 2 / 9
10,484
806
15,941
7,688
2,417
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
16
16
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
Anubis
Chuck1T
Anubis
3
5
2
0.8
W
Nemesis
EkaharBro
Nemesis
9
3
6
4
L
Neith
Furtadorj
Neith
2
4
5
1.13
L
2
7
4
0.57
W
Nu Wa
ekahar
Nu Wa
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,825
Damage
31,124
34,300
Taken
24,061
10,292
Mitigated
7,624
9,702
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,522
1,903
0
1,339
7,317
2,036
508
2,420
4,897
0
16,852
L
Anubis
Chuck1T
Anubis
4,953
597
0
1,122
10,003
2,800
0
5,033
4,970
29,688
0
W
Nemesis
EkaharBro
Nemesis
9,661
3,391
0
1,358
9,056
3,171
590
1,341
7,715
0
41,255
L
Neith
Furtadorj
Neith
9,772
4,122
0
2,696
11,092
2,655
0
5,550
5,542
0
43,558
L
3,100
1,603
2,143
3,741
13,205
4,837
0
5,370
7,835
0
9,780
W
Nu Wa
ekahar
Nu Wa
15,941
4,613
262
2,167
7,688
2,417
1,353
1,300
6,388
53,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,434
Gold Earned
29,925
148
Minions Killed
171
0
Camps Cleared
0
660,662
Distance Traveled
689,931
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,565
659
34
3
0
229,331
0
L
Anubis
8,837
680
65
5
0
216,514
0
W
Nemesis
10,876
837
63
5
0
244,267
1
L
Neith
8,393
646
68
5
0
220,729
2
L
Horus
8,204
631
15
1
0
223,419
0
W
Nu Wa
10,484
806
74
6
0
216,333
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role