Player Matchup

Baron Samedi
Baron Samedi
IIC_R_OII
Baron Samedi
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,410 Elo+
Party 1
Neith
Neith
SorteSortida
Neith
Level 49
God Stats
4W - 3L
1,855 SR
Queue Stats
55W - 58L
1,598 Elo+
Solo
Odin
Odin
panditacoala
Odin
Level 106
God Stats
6W - 3L
1,495 SR
Queue Stats
94W - 103L
1,440 Elo+
Party 1
Team Averages
Level 63
1,617 SR
1,483 Elo+

VS

Team Averages
Level 49
1,500 SR
1,500 Elo+
Zeus
Zeus
 
Zeus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SrKyoo
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IIC_R_OII
Baron Samedi
12
5 / 3 / 8
10,702
669
7,326
9,776
3,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 3 / 6
11,716
732
13,783
13,554
4,927
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 5
11,099
694
9,063
14,553
12,493
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 5 / 4
10,146
634
12,951
8,047
2,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
 
Serqet
11
4 / 7 / 2
9,784
612
7,012
15,344
4,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
SrKyoo
Ares
11
2 / 5 / 4
9,559
597
8,995
14,750
11,885
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
17
Kills
8
8
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
5
4
0.8
L
Serqet
 
Serqet
4
7
2
0.71
W
Baron Samedi
IIC_R_OII
Baron Samedi
5
3
8
3
W
7
3
6
3.33
L
Ares
SrKyoo
Ares
2
5
4
0.8
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,172
Damage
28,958
37,883
Taken
38,141
21,337
Mitigated
19,434
11,074
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,951
274
0
500
8,047
2,580
0
1,192
6,855
46,886
0
L
Serqet
 
Serqet
7,012
1,452
0
3,652
15,344
4,969
0
2,623
12,721
0
21,129
W
Baron Samedi
IIC_R_OII
Baron Samedi
7,326
609
1,975
4,685
9,776
3,917
210
6,708
2,780
32,430
0
W
13,783
6,786
0
3,381
13,554
4,927
2,117
7,838
4,992
0
57,329
L
Ares
SrKyoo
Ares
8,995
250
0
280
14,750
11,885
0
3,591
11,159
18,786
0
W
9,063
2,527
0
1,033
14,553
12,493
675
7,413
6,490
0
23,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,517
Gold Earned
29,489
180
Minions Killed
129
0
Camps Cleared
0
789,594
Distance Traveled
834,481
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,146
634
77
5
0
270,325
2
L
Serqet
9,784
612
36
2
0
283,370
5
W
Baron Samedi
10,702
669
54
3
0
233,220
1
W
Neith
11,716
732
86
5
0
266,338
1
L
Ares
9,559
597
16
1
0
280,786
0
W
Odin
11,099
694
40
3
0
290,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role