Player Matchup

Xing Tian
Xing Tian
Coostohh
Xing Tian
Level 66
God Stats
58W - 45L
1,524 SR
Queue Stats
248W - 225L
1,449 Elo+
Party 2
Artemis
Artemis
LORDEVIXEN
Artemis
Level 29
God Stats
44W - 33L
1,632 SR
Queue Stats
212W - 163L
1,608 Elo+
Party 2
Ah Puch
Ah Puch
Sgt Beezy
Ah Puch
Level 56
God Stats
6W - 3L
1,500 SR
Queue Stats
125W - 99L
1,608 Elo+
Party 2
Team Averages
Level 50
1,552 SR
1,555 Elo+

VS

Team Averages
Level 58
1,410 SR
1,392 Elo+
King Arthur
King Arthur
 
King Arthur
Level 18
God Stats
1W - 3L
1,150 SR
Queue Stats
1W - 3L
1,262 Elo+
Party 1
Fafnir
Fafnir
Touiliou
Fafnir
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
59W - 47L
1,457 Elo+
Party 1
Yemoja
Yemoja
oxenfre
Yemoja
Level 87
God Stats
4W - 7L
1,580 SR
Queue Stats
50W - 47L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Coostohh
Xing Tian
17
3 / 5 / 12
18,062
564
15,784
28,741
40,819
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
LORDEVIXEN
Artemis
17
4 / 7 / 9
18,559
580
18,014
20,475
13,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Sgt Beezy
Ah Puch
19
9 / 5 / 5
20,176
631
46,161
16,644
6,455
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 12 / 9
16,695
522
10,163
32,572
37,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fafnir
Touiliou
Fafnir
19
8 / 1 / 8
19,983
624
15,222
34,229
63,826
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
oxenfre
Yemoja
19
8 / 3 / 7
20,000
625
28,481
34,325
13,406
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
16
Kills
17
17
Deaths
16
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
12
9
0.46
W
Xing Tian
Coostohh
Xing Tian
3
5
12
1.8
W
Artemis
LORDEVIXEN
Artemis
4
7
9
1.21
W
Ah Puch
Sgt Beezy
Ah Puch
9
5
5
2.3
L
Fafnir
Touiliou
Fafnir
8
1
8
12
L
Yemoja
oxenfre
Yemoja
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,959
Damage
53,866
65,860
Taken
101,126
61,145
Mitigated
115,205
15,128
Healing
18,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,163
235
0
2,189
32,572
37,973
54
20,143
12,429
238
42,868
W
Xing Tian
Coostohh
Xing Tian
15,784
620
0
3,308
28,741
40,819
290
16,728
12,013
53,251
0
W
Artemis
LORDEVIXEN
Artemis
18,014
7,835
0
7,118
20,475
13,871
3,202
16,208
4,267
0
81,124
W
Ah Puch
Sgt Beezy
Ah Puch
46,161
1,551
0
4,702
16,644
6,455
0
11,000
5,644
148,323
0
L
Fafnir
Touiliou
Fafnir
15,222
4,889
0
3,878
34,229
63,826
342
18,576
15,653
69,938
0
L
Yemoja
oxenfre
Yemoja
28,481
2,235
3,550
8,663
34,325
13,406
1,843
23,590
10,735
146,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,797
Gold Earned
56,678
325
Minions Killed
347
0
Camps Cleared
0
1,563,374
Distance Traveled
1,597,071
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
16,695
522
44
1
0
467,991
1
W
Xing Tian
18,062
564
51
2
0
560,825
3
W
Artemis
18,559
580
104
3
0
491,786
2
W
Ah Puch
20,176
631
170
5
0
510,763
4
L
Fafnir
19,983
624
94
3
0
611,375
3
L
Yemoja
20,000
625
209
7
0
517,705
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role