Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 1L
1,723 SR
Queue Stats
10W - 16L
1,057 Elo+
Solo
Susano
Susano
 
Susano
Level 18
God Stats
2W - 10L
1,125 SR
Queue Stats
15W - 32L
1,209 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 14
God Stats
0W - 2L
1,279 SR
Queue Stats
8W - 25L
1,001 Elo+
Party 1
Fenrir
Fenrir
DjSkunky2k20
Fenrir
Level 6
God Stats
0W - 1L
1,278 SR
Queue Stats
3W - 13L
1,133 Elo+
Solo
Scylla
Scylla
h44Zane
Scylla
Level 29
God Stats
2W - 6L
1,505 SR
Queue Stats
100W - 116L
1,217 Elo+
Solo
Team Averages
Level 19
1,382 SR
1,123 Elo+

VS

Team Averages
Level 22
1,412 SR
1,259 Elo+
Eset
Eset
Andywills2393
Eset
Level 18
God Stats
7W - 5L
1,422 SR
Queue Stats
11W - 12L
1,305 Elo+
Solo
Sol
Sol
Nazyoh11
Sol
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
33W - 21L
1,251 Elo+
Solo
Ao Kuang
Ao Kuang
OneforAll999
Ao Kuang
Level 25
God Stats
16W - 14L
1,366 SR
Queue Stats
31W - 29L
1,252 Elo+
Solo
Hades
Hades
oracular_source0
Hades
Level 29
God Stats
25W - 14L
1,500 SR
Queue Stats
146W - 185L
1,297 Elo+
Solo
Odin
Odin
zxc36914612
Odin
Level 10
God Stats
5W - 3L
1,272 SR
Queue Stats
6W - 7L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
4 / 9 / 6
15,806
930
13,985
29,097
27,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
 
Susano
20
5 / 11 / 10
16,316
960
22,559
32,927
19,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fafnir
 
Fafnir
20
1 / 16 / 11
14,832
872
8,085
33,416
21,859
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
16
0 / 1 / 0
11,970
704
152
797
238
Scylla
h44Zane
Scylla
20
8 / 3 / 6
17,411
1,024
25,591
17,337
7,194
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 10
15,006
883
4,952
14,662
6,296
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

20
11 / 5 / 22
18,305
1,077
35,416
16,478
6,303
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
OneforAll999
Ao Kuang
20
7 / 1 / 7
15,007
883
9,268
9,167
3,512
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 6 / 23
17,328
1,019
33,207
19,449
12,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
10 / 3 / 16
16,315
960
16,748
20,653
22,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
117
18
Kills
39
40
Deaths
18
33
Assists
78
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
9
6
0.78
L
Susano
 
Susano
5
11
10
0.91
L
Fafnir
 
Fafnir
1
16
11
0.41
W
1
3
10
2
L
Fenrir
0
1
0
0
W
11
5
22
4.4
W
Ao Kuang
OneforAll999
Ao Kuang
7
1
7
10.5
L
Scylla
h44Zane
Scylla
8
3
6
3.67
W
10
6
23
3.58
W
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,372
Damage
99,591
113,574
Taken
80,409
76,708
Mitigated
50,630
8,793
Healing
16,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,985
3,792
0
2,180
29,097
27,994
0
19,615
9,482
0
65,231
L
Susano
 
Susano
22,559
7,882
0
3,859
32,927
19,423
0
24,706
7,509
0
42,266
L
Fafnir
 
Fafnir
8,085
2,677
0
1,846
33,416
21,859
0
24,762
8,166
14,150
0
W
4,952
1,579
573
699
14,662
6,296
0
3,376
11,286
36,381
0
L
Fenrir
152
0
0
0
797
238
0
427
370
0
319
W
35,416
17,750
0
4,492
16,478
6,303
0
7,831
8,647
68,592
0
W
Ao Kuang
OneforAll999
Ao Kuang
9,268
1,791
439
2,383
9,167
3,512
0
4,134
4,716
17,028
0
L
Scylla
h44Zane
Scylla
25,591
3,886
44
864
17,337
7,194
0
13,333
4,004
54,209
0
W
33,207
3,405
1,469
2,478
19,449
12,082
0
8,070
11,379
50,058
0
W
16,748
6,180
0
3,575
20,653
22,437
0
10,265
10,388
0
33,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,335
Gold Earned
81,961
222
Minions Killed
240
3
Camps Cleared
9
1,168,251
Distance Traveled
1,091,559
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,806
930
97
6
1
285,617
4
L
Susano
16,316
960
48
3
0
307,900
1
L
Fafnir
14,832
872
8
0
0
237,789
0
W
Eset
15,006
883
67
4
0
230,070
0
L
Fenrir
11,970
704
0
0
0
10,048
0
W
Sol
18,305
1,077
81
5
2
221,242
3
W
Ao Kuang
15,007
883
17
1
0
148,715
0
L
Scylla
17,411
1,024
69
4
2
326,897
3
W
Hades
17,328
1,019
45
3
4
223,528
3
W
Odin
16,315
960
30
2
3
268,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role