Player Matchup

Sol
Sol
Havoc_Devv
Sol
Level 26
God Stats
40W - 43L
1,499 SR
Queue Stats
188W - 205L
1,362 Elo+
Solo
Arachne
Arachne
Joshthegr84154
Arachne
Level 25
God Stats
11W - 11L
1,506 SR
Queue Stats
133W - 147L
1,317 Elo+
Solo
Heimdallr
Heimdallr
P4xF4ct0r3m
Heimdallr
Level 26
God Stats
10W - 11L
1,143 SR
Queue Stats
86W - 86L
1,278 Elo+
Solo
Xing Tian
Xing Tian
StarkWarglord
Xing Tian
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
129W - 132L
1,309 Elo+
Solo
Merlin
Merlin
zeeeer0S
Merlin
Level 25
God Stats
12W - 14L
1,486 SR
Queue Stats
112W - 126L
1,337 Elo+
Solo
Team Averages
Level 26
1,427 SR
1,320 Elo+

VS

Team Averages
Level 30
1,573 SR
1,414 Elo+
Ares
Ares
 
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,472 Elo+
Solo
Scylla
Scylla
HermesHUN
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 89L
1,397 Elo+
Party 2
Set
Set
KINGNONEA100
Set
Level 21
God Stats
6W - 2L
1,893 SR
Queue Stats
11W - 12L
1,416 Elo+
Party 1
Pele
Pele
KopaszKocsog
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,440 Elo+
Party 2
Cerberus
Cerberus
PlusUltraRedRiot
Cerberus
Level 22
God Stats
2W - 3L
1,471 SR
Queue Stats
5W - 8L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 8
12,283
512
12,578
11,861
4,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
21 / 2 / 3
14,107
588
29,521
14,968
7,420
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
P4xF4ct0r3m
Heimdallr
18
6 / 6 / 10
12,396
517
17,677
15,039
6,006
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
StarkWarglord
Xing Tian
16
4 / 1 / 12
12,180
508
7,335
20,905
23,031
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
zeeeer0S
Merlin
18
6 / 4 / 6
12,656
527
12,265
9,676
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 9 / 1
10,645
444
5,836
25,320
16,434
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
HermesHUN
Scylla
20
4 / 5 / 2
12,551
523
16,609
12,132
5,081
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 12 / 4
9,431
393
6,397
22,593
10,301
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 3 / 0
13,644
569
12,785
24,278
9,894
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 10 / 1
8,298
346
8,416
18,952
6,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
39
Kills
14
15
Deaths
39
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
9
1
0.28
W
2
2
8
3
L
Scylla
HermesHUN
Scylla
4
5
2
1
W
21
2
3
11.25
L
1
12
4
0.25
L
6
3
0
2
W
Heimdallr
P4xF4ct0r3m
Heimdallr
6
6
10
1.83
L
1
10
1
0.15
W
Xing Tian
StarkWarglord
Xing Tian
4
1
12
10
W
Merlin
zeeeer0S
Merlin
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,376
Damage
50,043
72,449
Taken
103,275
44,413
Mitigated
47,803
17,376
Healing
28,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,836
776
0
4,870
25,320
16,434
0
8,837
16,483
34,766
0
W
12,578
3,303
279
6,801
11,861
4,196
4,448
5,097
6,764
84,002
0
L
Scylla
HermesHUN
Scylla
16,609
1,261
0
1,603
12,132
5,081
0
6,060
6,072
98,084
0
W
29,521
24,111
0
3,478
14,968
7,420
1,079
6,531
8,437
0
60,265
L
6,397
3,011
0
5,159
22,593
10,301
0
8,391
14,202
0
43,312
L
12,785
2,465
0
11,625
24,278
9,894
0
3,930
20,348
0
147,642
W
Heimdallr
P4xF4ct0r3m
Heimdallr
17,677
12,370
0
2,803
15,039
6,006
5,391
7,023
8,016
0
74,165
L
8,416
335
840
4,547
18,952
6,093
0
4,960
13,992
31,670
0
W
Xing Tian
StarkWarglord
Xing Tian
7,335
1,523
0
2,986
20,905
23,031
1,392
9,253
11,652
29,714
0
W
Merlin
zeeeer0S
Merlin
12,265
409
0
1,029
9,676
3,760
2,107
2,957
6,719
64,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,622
Gold Earned
54,569
451
Minions Killed
612
0
Camps Cleared
0
2,219,770
Distance Traveled
2,018,183
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,645
444
52
2
0
385,384
3
W
Sol
12,283
512
129
5
0
404,128
3
L
Scylla
12,551
523
185
8
0
395,427
2
W
Arachne
14,107
588
74
3
0
496,925
0
L
Set
9,431
393
80
3
0
363,332
1
L
Pele
13,644
569
224
9
0
478,501
0
W
Heimdallr
12,396
517
104
4
0
424,206
5
L
Cerberus
8,298
346
71
3
0
395,539
1
W
Xing Tian
12,180
508
32
1
0
475,447
3
W
Merlin
12,656
527
112
5
0
419,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role