Player Matchup

Arachne
Arachne
 
Arachne
Level 15
God Stats
1W - 2L
1,127 SR
Queue Stats
29W - 55L
1,120 Elo+
Solo
Neith
Neith
GiooDude
Neith
Level 22
God Stats
13W - 6L
1,670 SR
Queue Stats
35W - 32L
1,365 Elo+
Party 1
Yemoja
Yemoja
NepGear247
Yemoja
Level 25
God Stats
6W - 1L
1,809 SR
Queue Stats
72W - 58L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
Saika0612
Kukulkan
Level 27
God Stats
10W - 6L
1,475 SR
Queue Stats
98W - 106L
1,352 Elo+
Party 1
Heimdallr
Heimdallr
robotics2014
Heimdallr
Level 18
God Stats
1W - 5L
1,312 SR
Queue Stats
5W - 13L
1,288 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,297 Elo+

VS

Team Averages
Level 16
1,500 SR
1,198 Elo+
Sun Wukong
Sun Wukong
LarveCoq8949195
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
732 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LeoAureo88
Ah Muzen Cab
Level 9
God Stats
24W - 27L
1,500 SR
Queue Stats
186W - 142L
1,320 Elo+
Solo
Merlin
Merlin
ethan2004498
Merlin
Level 11
God Stats
18W - 12L
1,624 SR
Queue Stats
46W - 29L
1,375 Elo+
Party 2
Janus
Janus
juan22319
Janus
Level 22
God Stats
2W - 6L
1,500 SR
Queue Stats
118W - 160L
1,338 Elo+
Party 2
Jormungandr
Jormungandr
skogmann1
Jormungandr
Level 20
God Stats
83W - 82L
1,378 SR
Queue Stats
105W - 121L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
3 / 2 / 23
15,606
918
7,280
21,640
24,080
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
GiooDude
Neith
20
4 / 0 / 11
15,109
889
11,007
9,928
4,065
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Yemoja
NepGear247
Yemoja
20
1 / 0 / 17
14,377
846
5,450
10,450
7,543
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kukulkan
Saika0612
Kukulkan
20
8 / 3 / 16
16,531
972
53,872
15,890
6,715
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
robotics2014
Heimdallr
20
19 / 5 / 13
18,094
1,064
60,108
23,552
11,227
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LarveCoq8949195
Sun Wukong
19
1 / 11 / 4
13,797
812
8,369
34,507
33,224
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
LeoAureo88
Ah Muzen Cab
20
1 / 2 / 6
13,995
823
7,322
16,181
7,121
Merlin
20
2 / 5 / 5
14,279
840
16,508
25,988
12,772
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Janus
juan22319
Janus
20
5 / 5 / 3
15,945
938
28,162
28,504
10,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
skogmann1
Jormungandr
20
1 / 12 / 7
14,215
836
15,053
38,888
44,109
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
35
35
Kills
10
10
Deaths
35
80
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
23
7.25
W
Neith
GiooDude
Neith
4
0
11
9.5
L
Sun Wukong
LarveCoq8949195
Sun Wukong
1
11
4
0.27
L
Ah Muzen Cab
LeoAureo88
Ah Muzen Cab
1
2
6
2
W
Yemoja
NepGear247
Yemoja
1
0
17
9.5
W
Kukulkan
Saika0612
Kukulkan
8
3
16
5.33
L
Merlin
2
5
5
0.9
L
Janus
juan22319
Janus
5
5
3
1.3
W
Heimdallr
robotics2014
Heimdallr
19
5
13
5.1
L
Jormungandr
skogmann1
Jormungandr
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,717
Damage
75,414
81,460
Taken
144,068
53,630
Mitigated
108,138
25,780
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,280
5,387
0
2,530
21,640
24,080
0
14,742
6,898
0
15,557
W
Neith
GiooDude
Neith
11,007
7,363
924
2,382
9,928
4,065
0
7,544
2,384
0
44,955
L
Sun Wukong
LarveCoq8949195
Sun Wukong
8,369
1,395
279
2,372
34,507
33,224
0
13,504
21,003
0
29,577
L
Ah Muzen Cab
LeoAureo88
Ah Muzen Cab
7,322
1,421
0
2,492
16,181
7,121
0
6,385
9,796
0
18,117
W
Yemoja
NepGear247
Yemoja
5,450
817
10,810
3,954
10,450
7,543
0
8,552
1,898
11,380
0
W
Kukulkan
Saika0612
Kukulkan
53,872
9,078
0
164
15,890
6,715
0
11,486
4,404
88,504
0
L
Merlin
16,508
833
0
43
25,988
12,772
0
8,980
17,008
39,190
4
L
Janus
juan22319
Janus
28,162
2,780
128
4,595
28,504
10,912
0
10,104
18,400
68,842
0
W
Heimdallr
robotics2014
Heimdallr
60,108
37,517
0
5,016
23,552
11,227
0
17,395
6,157
0
95,288
L
Jormungandr
skogmann1
Jormungandr
15,053
4,739
0
1,754
38,888
44,109
0
20,349
18,539
37,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,717
Gold Earned
72,231
326
Minions Killed
298
7
Camps Cleared
2
1,327,065
Distance Traveled
1,424,361
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,606
918
25
1
0
303,349
4
W
Neith
15,109
889
101
6
4
223,496
1
L
Sun Wukong
13,797
812
65
4
0
322,997
3
L
Ah Muzen Cab
13,995
823
26
2
0
271,773
0
W
Yemoja
14,377
846
12
1
0
305,806
0
W
Kukulkan
16,531
972
97
6
3
254,227
3
L
Merlin
14,279
840
41
2
0
308,930
0
L
Janus
15,945
938
111
7
1
267,661
0
W
Heimdallr
18,094
1,064
91
5
0
240,187
0
L
Jormungandr
14,215
836
55
3
1
253,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role