Player Matchup

Zeus
Zeus
 
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
HiPhhU1
Bakasura
Level 7
God Stats
1W - 1L
1,718 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
TuPandaRojo
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 9
1,573 SR
1,500 Elo+

VS

Team Averages
Level 36
1,500 SR
1,449 Elo+
Ullr
Ullr
byAlan55
Ullr
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,348 Elo+
Solo
Chaac
Chaac
lunnatikk
Chaac
Level 84
God Stats
14W - 8L
1,500 SR
Queue Stats
373W - 394L
1,500 Elo+
Solo
Hades
Hades
martincrashtiki
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 9 / 0
7,292
608
2,892
8,675
1,889
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
HiPhhU1
Bakasura
8
2 / 7 / 0
7,732
644
3,845
10,888
2,800
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 7 / 2
7,656
638
6,228
11,564
9,008
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
2 / 2 / 12
8,626
719
3,970
5,924
1,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
lunnatikk
Chaac
11
7 / 1 / 6
9,326
777
10,061
7,332
5,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
13 / 2 / 7
10,550
879
8,466
7,865
4,948
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
22
23
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
9
0
0.11
L
Bakasura
HiPhhU1
Bakasura
2
7
0
0.29
L
1
7
2
0.29
W
Ullr
2
2
12
4
W
Chaac
lunnatikk
Chaac
7
1
6
10
W
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,965
Damage
22,497
31,127
Taken
21,121
13,697
Mitigated
12,175
2,428
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,892
275
0
68
8,675
1,889
0
2,329
6,346
16,717
0
L
Bakasura
HiPhhU1
Bakasura
3,845
3,227
0
1,523
10,888
2,800
0
3,601
7,287
0
12,270
L
6,228
956
0
837
11,564
9,008
0
3,148
8,416
18,885
340
W
Ullr
3,970
2,990
0
964
5,924
1,992
736
3,682
2,187
0
14,386
W
Chaac
lunnatikk
Chaac
10,061
1,689
0
2,997
7,332
5,235
497
2,743
4,534
0
38,289
W
8,466
1,297
278
1,993
7,865
4,948
705
2,674
4,936
31,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,680
Gold Earned
28,502
77
Minions Killed
127
0
Camps Cleared
0
540,481
Distance Traveled
621,592
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,292
608
20
2
0
147,616
0
L
Bakasura
7,732
644
33
3
0
208,784
2
L
Ymir
7,656
638
24
2
0
184,081
1
W
Ullr
8,626
719
26
2
0
195,853
0
W
Chaac
9,326
777
50
4
0
234,722
4
W
Hades
10,550
879
51
4
0
191,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role