Player Matchup

Kukulkan
Kukulkan
Kellow5149
Kukulkan
Level 29
God Stats
21W - 25L
1,375 SR
Queue Stats
151W - 240L
1,214 Elo+
Solo
Fenrir
Fenrir
WelshLeekSamuel
Fenrir
Level 23
God Stats
40W - 27L
1,543 SR
Queue Stats
50W - 57L
1,264 Elo+
Solo
Jormungandr
Jormungandr
artem-belmont2
Jormungandr
Level 19
God Stats
5W - 3L
1,470 SR
Queue Stats
24W - 44L
1,108 Elo+
Solo
Team Averages
Level 24
1,463 SR
1,196 Elo+

VS

Team Averages
Level 29
1,517 SR
1,254 Elo+
Neith
Neith
TASTY CHAOS MK1
Neith
Level 29
God Stats
7W - 8L
1,520 SR
Queue Stats
86W - 160L
1,216 Elo+
Party 1
Jormungandr
Jormungandr
Trainy Mayte
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 146L
1,150 Elo+
Party 1
Merlin
Merlin
anaabohuelesana
Merlin
Level 29
God Stats
3W - 4L
1,532 SR
Queue Stats
39W - 37L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kellow5149
Kukulkan
12
4 / 2 / 4
9,785
652
7,713
5,723
2,079
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
5 / 1 / 6
10,360
691
6,697
8,880
3,274
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
artem-belmont2
Jormungandr
12
6 / 0 / 7
10,509
701
8,724
12,551
10,416
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
8,467
564
5,993
10,876
4,745
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
Trainy Mayte
Jormungandr
9
0 / 5 / 2
8,240
549
5,027
12,019
7,177
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 4 / 1
9,565
638
8,489
6,168
1,918
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
3
3
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Kellow5149
Kukulkan
4
2
4
3
L
1
6
1
0.25
L
Jormungandr
Trainy Mayte
Jormungandr
0
5
2
0.2
W
5
1
6
8
L
2
4
1
0.63
W
Jormungandr
artem-belmont2
Jormungandr
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,134
Damage
19,509
27,154
Taken
29,063
15,769
Mitigated
13,840
5,589
Healing
3,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Kellow5149
Kukulkan
7,713
410
429
1,255
5,723
2,079
541
3,237
2,486
41,928
0
L
5,993
2,456
265
1,917
10,876
4,745
68
5,555
5,321
0
21,280
L
Jormungandr
Trainy Mayte
Jormungandr
5,027
1,064
0
786
12,019
7,177
0
8,491
3,528
22,090
0
W
6,697
2,357
0
2,137
8,880
3,274
402
4,204
4,676
0
28,229
L
8,489
394
0
500
6,168
1,918
0
2,439
3,729
45,701
0
W
Jormungandr
artem-belmont2
Jormungandr
8,724
1,947
0
1,768
12,551
10,416
493
6,765
5,786
26,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,654
Gold Earned
26,272
161
Minions Killed
161
0
Camps Cleared
0
776,466
Distance Traveled
627,023
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,785
652
75
5
0
262,602
1
L
Neith
8,467
564
43
3
0
229,022
2
L
Jormungandr
8,240
549
27
2
0
228,074
2
W
Fenrir
10,360
691
36
2
0
260,153
5
L
Merlin
9,565
638
91
6
0
169,927
0
W
Jormungandr
10,509
701
50
3
0
253,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role