Player Matchup

Tyr
Tyr
JaoaSilva19304
Tyr
Level 129
God Stats
2W - 4L
1,056 SR
Queue Stats
278W - 180L
1,552 Elo+
Solo
Heimdallr
Heimdallr
Misterpoloo
Heimdallr
Level 28
God Stats
2W - 4L
1,383 SR
Queue Stats
7W - 14L
1,288 Elo+
Party 1
Olorun
Olorun
titano_doudou
Olorun
Level 14
God Stats
1W - 2L
1,338 SR
Queue Stats
9W - 13L
1,341 Elo+
Party 1
Team Averages
Level 57
1,259 SR
1,394 Elo+

VS

Team Averages
Level 47
1,533 SR
1,562 Elo+
Nox
Nox
Negeahrev
Nox
Level 18
God Stats
2W - 2L
1,511 SR
Queue Stats
2W - 2L
1,586 Elo+
Solo
Odin
Odin
RaulHD935
Odin
Level 99
God Stats
2W - 0L
1,715 SR
Queue Stats
79W - 60L
1,599 Elo+
Solo
Nu Wa
Nu Wa
lostboy9795
Nu Wa
Level 23
God Stats
1W - 1L
1,373 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
9,593
640
1,922
13,250
17,051
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Misterpoloo
Heimdallr
10
2 / 5 / 3
8,877
592
8,157
10,918
3,829
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 8 / 1
8,003
534
4,554
10,893
3,531
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 9
10,377
692
10,017
6,716
2,575
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
12
5 / 2 / 8
10,731
715
8,367
8,697
7,911
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
6 / 1 / 8
10,986
732
7,509
6,106
1,938
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
16
16
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Heimdallr
Misterpoloo
Heimdallr
2
5
3
0.7
W
5
3
9
3.17
W
Odin
5
2
8
4.5
W
6
1
8
10
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,633
Damage
25,893
35,061
Taken
21,519
24,411
Mitigated
12,424
5,049
Healing
4,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,922
314
0
3,232
13,250
17,051
280
5,325
7,925
0
27,010
L
Heimdallr
Misterpoloo
Heimdallr
8,157
1,774
0
104
10,918
3,829
0
5,933
4,985
0
29,997
W
10,017
1,034
0
471
6,716
2,575
150
1,032
5,684
27,790
0
W
Odin
8,367
2,002
903
1,970
8,697
7,911
680
2,091
6,603
0
37,879
W
7,509
1,844
0
989
6,106
1,938
739
1,458
4,648
34,422
0
L
4,554
1,001
353
1,360
10,893
3,531
0
6,545
4,348
20,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,473
Gold Earned
32,094
135
Minions Killed
158
0
Camps Cleared
0
726,825
Distance Traveled
831,564
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,593
640
37
2
0
268,608
2
L
Heimdallr
8,877
592
57
4
0
242,832
0
W
Nox
10,377
692
48
3
0
285,390
2
W
Odin
10,731
715
60
4
0
291,628
1
W
Nu Wa
10,986
732
50
3
0
254,546
3
L
Olorun
8,003
534
41
3
0
215,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role