Player Matchup

Heimdallr
Heimdallr
NIKY191009
Heimdallr
Level 44
God Stats
17W - 19L
1,500 SR
Queue Stats
451W - 450L
1,326 Elo+
Solo
Rama
Rama
VascoFerreiraa
Rama
Level 29
God Stats
4W - 7L
1,291 SR
Queue Stats
186W - 194L
1,266 Elo+
Solo
Ymir
Ymir
kingmaxim100
Ymir
Level 10
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 28
1,508 SR
1,364 Elo+

VS

Team Averages
Level 32
1,384 SR
1,178 Elo+
Raijin
Raijin
Xx_pollito324_xX
Raijin
Level 41
God Stats
10W - 2L
1,534 SR
Queue Stats
303W - 355L
1,219 Elo+
Party 1
Sun Wukong
Sun Wukong
simsimoul
Sun Wukong
Level 27
God Stats
2W - 4L
1,420 SR
Queue Stats
72W - 76L
1,297 Elo+
Solo
Medusa
Medusa
togu_2003_
Medusa
Level 28
God Stats
13W - 19L
1,197 SR
Queue Stats
43W - 85L
1,016 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NIKY191009
Heimdallr
20
5 / 9 / 3
22,820
585
22,620
33,017
12,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 10 / 5
22,278
571
27,219
31,772
21,218
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 25 / 3
17,577
451
12,512
46,599
43,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 1 / 11
24,484
628
45,553
23,511
10,745
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
simsimoul
Sun Wukong
19
11 / 4 / 20
22,640
581
24,125
34,406
65,480
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
togu_2003_
Medusa
20
12 / 3 / 18
23,067
591
28,964
26,617
12,799
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
8
Kills
44
44
Deaths
8
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
NIKY191009
Heimdallr
5
9
3
0.72
L
3
10
5
0.55
W
21
1
11
26.5
L
0
25
3
0.06
W
Sun Wukong
simsimoul
Sun Wukong
11
4
20
5.25
W
Medusa
togu_2003_
Medusa
12
3
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,351
Damage
98,642
111,388
Taken
84,534
77,795
Mitigated
89,024
11,462
Healing
25,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
NIKY191009
Heimdallr
22,620
15,713
516
7,364
33,017
12,758
693
15,526
17,491
0
119,777
L
27,219
20,167
0
2,756
31,772
21,218
0
13,801
17,971
0
104,750
W
45,553
5,305
842
3,377
23,511
10,745
1,434
4,238
19,273
159,396
0
L
12,512
1,873
0
826
46,599
43,819
0
17,900
28,699
32,409
0
W
Sun Wukong
simsimoul
Sun Wukong
24,125
3,680
0
12,587
34,406
65,480
713
4,878
29,528
1,580
99,319
W
Medusa
togu_2003_
Medusa
28,964
18,825
2,136
6,922
26,617
12,799
798
3,642
22,975
0
112,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,675
Gold Earned
70,191
320
Minions Killed
426
0
Camps Cleared
0
1,592,126
Distance Traveled
2,154,859
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
22,820
585
162
4
0
593,334
6
L
Rama
22,278
571
129
3
0
597,496
3
W
Raijin
24,484
628
160
4
0
619,031
0
L
Ymir
17,577
451
29
1
0
401,296
1
W
Sun Wukong
22,640
581
103
3
0
812,185
1
W
Medusa
23,067
591
163
4
0
723,643
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role