Player Matchup

Neith
Neith
Kyriakos7G
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
953 Elo+
Solo
Anubis
Anubis
Loooooongboi
Anubis
Level 18
God Stats
2W - 1L
1,875 SR
Queue Stats
25W - 29L
1,251 Elo+
Solo
Ymir
Ymir
walor195
Ymir
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 139L
1,249 Elo+
Solo
Team Averages
Level 16
1,625 SR
1,151 Elo+

VS

Team Averages
Level 22
1,193 SR
1,181 Elo+
Ares
Ares
Sad_Two_Hear_It
Ares
Level 21
God Stats
17W - 15L
1,104 SR
Queue Stats
38W - 82L
1,053 Elo+
Party 1
Fenrir
Fenrir
behhor
Fenrir
Level 16
God Stats
35W - 42L
1,480 SR
Queue Stats
36W - 45L
1,411 Elo+
Solo
Ra
Ra
liamiatas
Ra
Level 28
God Stats
1W - 4L
996 SR
Queue Stats
39W - 83L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 8 / 2
8,945
639
3,473
8,683
3,224
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
10
1 / 6 / 3
9,087
649
9,161
9,499
4,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
8
2 / 6 / 2
8,924
637
4,813
11,578
8,870
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 15
9,922
709
2,783
10,489
9,427
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
behhor
Fenrir
12
11 / 2 / 5
11,455
818
10,301
11,264
7,290
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
9 / 1 / 7
11,112
794
11,859
7,673
2,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
20
20
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
1
8
2
0.25
L
Anubis
1
6
3
0.42
W
0
2
15
3.75
W
Fenrir
behhor
Fenrir
11
2
5
6.75
W
9
1
7
12.5
L
Ymir
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,447
Damage
24,943
29,760
Taken
29,426
16,710
Mitigated
19,658
2,440
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,473
2,005
0
99
8,683
3,224
0
5,722
2,961
0
14,025
L
Anubis
9,161
357
0
2,341
9,499
4,616
0
4,992
4,507
33,421
0
W
2,783
192
0
0
10,489
9,427
732
5,132
5,357
7,900
0
W
Fenrir
behhor
Fenrir
10,301
3,508
0
3,138
11,264
7,290
650
4,873
4,923
0
39,699
W
11,859
1,732
3,078
3,696
7,673
2,941
1,008
3,993
3,680
46,984
0
L
Ymir
4,813
452
0
0
11,578
8,870
132
3,971
7,607
18,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,956
Gold Earned
32,489
125
Minions Killed
148
0
Camps Cleared
0
532,499
Distance Traveled
772,606
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,945
639
29
2
0
170,616
1
L
Anubis
9,087
649
67
5
0
171,079
0
W
Ares
9,922
709
8
1
0
253,851
4
W
Fenrir
11,455
818
56
4
0
264,416
2
W
Ra
11,112
794
84
6
0
254,339
2
L
Ymir
8,924
637
29
2
0
190,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role