Player Matchup

Anubis
Anubis
IsmaelGrueso
Anubis
Level 27
God Stats
13W - 8L
1,524 SR
Queue Stats
18W - 19L
1,259 Elo+
Solo
Nemesis
Nemesis
Jimweed
Nemesis
Level 28
God Stats
4W - 6L
1,189 SR
Queue Stats
43W - 37L
1,280 Elo+
Solo
Bellona
Bellona
Skr1lla
Bellona
Level 22
God Stats
0W - 2L
1,301 SR
Queue Stats
16W - 26L
1,293 Elo+
Solo
Izanami
Izanami
qpqpqpqpqpqpqppq
Izanami
Level 23
God Stats
14W - 18L
1,297 SR
Queue Stats
15W - 23L
1,245 Elo+
Solo
Jing Wei
Jing Wei
qwertyuiiiioooop
Jing Wei
Level 17
God Stats
1W - 4L
1,240 SR
Queue Stats
6W - 12L
1,222 Elo+
Solo
Team Averages
Level 23
1,310 SR
1,260 Elo+

VS

Team Averages
Level 22
1,449 SR
1,382 Elo+
Awilix
Awilix
FablePenDragon
Awilix
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
39W - 46L
1,237 Elo+
Solo
Hercules
Hercules
HAZIZCOLOMBO
Hercules
Level 17
God Stats
5W - 4L
1,297 SR
Queue Stats
81W - 82L
1,402 Elo+
Party 1
Ao Kuang
Ao Kuang
Noctsenad
Ao Kuang
Level 17
God Stats
13W - 11L
1,516 SR
Queue Stats
142W - 160L
1,381 Elo+
Party 1
Jormungandr
Jormungandr
hibouh
Jormungandr
Level 21
God Stats
8W - 5L
1,331 SR
Queue Stats
72W - 70L
1,369 Elo+
Party 1
Nu Wa
Nu Wa
就是这么菜
Nu Wa
Level 28
God Stats
7W - 6L
1,603 SR
Queue Stats
28W - 19L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
1
0 / 0 / 0
2,679
447
0
199
62
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Jimweed
Nemesis
7
0 / 1 / 0
3,519
587
159
2,509
663
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bellona
Skr1lla
Bellona
5
0 / 4 / 0
3,461
577
2,270
4,223
3,961
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 0 / 1
4,057
676
1,435
2,125
512
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 0 / 0
2,816
469
0
264
72
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
4,483
747
426
1,888
417
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
HAZIZCOLOMBO
Hercules
6
0 / 1 / 0
3,541
590
1,166
2,893
1,767
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Noctsenad
Ao Kuang
5
1 / 2 / 0
3,651
609
339
3,114
623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
hibouh
Jormungandr
7
2 / 0 / 2
4,600
767
2,502
3,377
2,837
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 1
4,087
681
1,491
307
60
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Hercules
HAZIZCOLOMBO
Hercules
0
1
0
0
L
Anubis
0
0
0
0
L
Nemesis
Jimweed
Nemesis
0
1
0
0
W
Ao Kuang
Noctsenad
Ao Kuang
1
2
0
0.5
L
Bellona
Skr1lla
Bellona
0
4
0
0
W
Jormungandr
hibouh
Jormungandr
2
0
2
3
L
2
0
1
2.5
L
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,864
Damage
5,924
9,320
Taken
11,579
5,270
Mitigated
5,704
1,773
Healing
2,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
426
91
0
991
1,888
417
0
0
1,888
0
15,418
W
Hercules
HAZIZCOLOMBO
Hercules
1,166
147
0
500
2,893
1,767
0
0
2,893
0
8,607
L
Anubis
0
0
0
0
199
62
0
199
0
0
0
L
Nemesis
Jimweed
Nemesis
159
115
0
976
2,509
663
0
1,011
1,498
0
9,213
W
Ao Kuang
Noctsenad
Ao Kuang
339
54
0
442
3,114
623
0
0
3,114
9,447
0
L
Bellona
Skr1lla
Bellona
2,270
1,024
0
437
4,223
3,961
0
2,678
1,545
0
11,268
W
Jormungandr
hibouh
Jormungandr
2,502
1,172
0
622
3,377
2,837
0
0
3,377
17,912
0
L
1,435
1,043
0
360
2,125
512
28
245
1,880
0
17,474
L
0
0
0
0
264
72
0
199
65
0
684
W
1,491
242
0
0
307
60
241
0
307
15,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,532
Gold Earned
20,362
76
Minions Killed
132
0
Camps Cleared
0
379,567
Distance Traveled
525,881
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,483
747
41
7
0
91,695
0
W
Hercules
3,541
590
15
3
0
102,915
0
L
Anubis
2,679
447
0
0
0
9,359
0
L
Nemesis
3,519
587
22
4
0
117,944
2
W
Ao Kuang
3,651
609
19
3
0
112,888
0
L
Bellona
3,461
577
23
4
0
118,489
0
W
Jormungandr
4,600
767
33
6
0
118,888
0
L
Izanami
4,057
676
30
5
0
105,523
2
L
Jing Wei
2,816
469
1
0
0
28,252
0
W
Nu Wa
4,087
681
24
4
0
99,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role