Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FilthyGnome
Ra
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 67L
1,555 Elo+
Solo
Bellona
Bellona
Letnap
Bellona
Level 87
God Stats
10W - 10L
1,500 SR
Queue Stats
261W - 264L
1,443 Elo+
Solo
Neith
Neith
Pahune
Neith
Level 129
God Stats
11W - 11L
1,778 SR
Queue Stats
313W - 336L
1,498 Elo+
Solo
Da Ji
Da Ji
TH3DevilinI
Da Ji
Level 108
God Stats
9W - 5L
1,462 SR
Queue Stats
32W - 24L
1,467 Elo+
Solo
Team Averages
Level 99
1,548 SR
1,493 Elo+

VS

Team Averages
Level 93
1,590 SR
1,447 Elo+
Scylla
Scylla
DooM44
Scylla
Level 61
God Stats
4W - 2L
1,616 SR
Queue Stats
10W - 8L
1,511 Elo+
Solo
Medusa
Medusa
ElderScar
Medusa
Level 139
God Stats
9W - 8L
1,693 SR
Queue Stats
106W - 102L
1,471 Elo+
Solo
Ra
Ra
HuggyTeddyBear
Ra
Level 61
God Stats
7W - 13L
1,377 SR
Queue Stats
50W - 60L
1,449 Elo+
Solo
Awilix
Awilix
StellarMantra
Awilix
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 135L
1,364 Elo+
Solo
Bacchus
Bacchus
SupERREpuS
Bacchus
Level 155
God Stats
3W - 2L
1,765 SR
Queue Stats
113W - 112L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 4 / 20
12,562
1,047
15,958
8,704
3,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
13 / 4 / 19
14,968
1,247
26,626
13,071
4,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
Letnap
Bellona
20
5 / 9 / 30
13,656
1,138
24,014
26,074
25,424
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Pahune
Neith
20
11 / 3 / 22
14,414
1,201
18,632
14,241
5,259
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 6 / 26
14,835
1,236
19,651
15,834
7,425
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DooM44
Scylla
19
7 / 8 / 14
13,275
1,106
15,354
20,298
8,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
ElderScar
Medusa
18
3 / 10 / 11
11,938
995
16,262
20,438
9,674
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 9 / 14
12,103
1,009
15,894
18,701
9,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
8 / 13 / 8
12,530
1,044
13,223
27,458
12,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
SupERREpuS
Bacchus
19
6 / 5 / 15
12,977
1,081
12,040
24,127
47,056
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
88
45
Kills
26
26
Deaths
45
117
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
4
20
3.5
L
Scylla
DooM44
Scylla
7
8
14
1.75
L
Medusa
ElderScar
Medusa
3
10
11
0.85
W
13
4
19
5.63
L
2
9
14
1
W
Bellona
Letnap
Bellona
5
9
30
2.22
W
Neith
Pahune
Neith
11
3
22
7.33
L
8
13
8
0.92
L
Bacchus
SupERREpuS
Bacchus
6
5
15
2.7
W
12
6
26
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,881
Damage
72,773
77,924
Taken
111,022
46,310
Mitigated
87,838
10,711
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,958
349
0
336
8,704
3,438
0
4,474
4,230
44,157
0
L
Scylla
DooM44
Scylla
15,354
2,093
1,219
674
20,298
8,453
0
5,643
14,655
34,408
0
L
Medusa
ElderScar
Medusa
16,262
8,270
0
0
20,438
9,674
0
7,728
12,710
0
42,352
W
26,626
2,679
3,944
2,710
13,071
4,764
0
7,990
5,081
67,721
0
L
15,894
444
4,834
3,690
18,701
9,827
0
8,020
10,681
61,067
0
W
Bellona
Letnap
Bellona
24,014
6,903
0
795
26,074
25,424
0
15,026
11,048
1,131
34,476
W
Neith
Pahune
Neith
18,632
9,945
0
2,815
14,241
5,259
0
6,388
7,853
0
43,089
L
13,223
8,072
0
1,907
27,458
12,828
0
11,335
16,123
0
21,658
L
Bacchus
SupERREpuS
Bacchus
12,040
1,708
0
880
24,127
47,056
0
10,874
13,253
22,907
0
W
19,651
5,654
0
111
15,834
7,425
0
9,410
6,424
0
24,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,435
Gold Earned
62,823
247
Minions Killed
245
8
Camps Cleared
7
1,115,769
Distance Traveled
1,069,796
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,562
1,047
69
6
0
199,274
0
L
Scylla
13,275
1,106
38
3
4
205,264
1
L
Medusa
11,938
995
51
4
1
211,860
0
W
Ra
14,968
1,247
120
10
1
259,593
0
L
Ra
12,103
1,009
129
11
2
221,538
0
W
Bellona
13,656
1,138
22
2
3
221,911
1
W
Neith
14,414
1,201
33
3
3
210,399
2
L
Awilix
12,530
1,044
14
1
0
206,759
0
L
Bacchus
12,977
1,081
13
1
0
224,375
0
W
Da Ji
14,835
1,236
3
0
1
224,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role