Player Matchup

Jormungandr
Jormungandr
Ashura-kai_kidd
Jormungandr
Level 29
God Stats
2W - 1L
1,252 SR
Queue Stats
190W - 189L
1,228 Elo+
Party 1
Jing Wei
Jing Wei
GunX11
Jing Wei
Level 30
God Stats
1W - 3L
1,218 SR
Queue Stats
290W - 320L
1,249 Elo+
Party 1
Scylla
Scylla
ScarletSheHulk
Scylla
Level 82
God Stats
3W - 3L
1,708 SR
Queue Stats
304W - 315L
1,412 Elo+
Party 1
Team Averages
Level 47
1,393 SR
1,296 Elo+

VS

Team Averages
Level 25
1,546 SR
1,295 Elo+
Geb
Geb
FatRussian247
Geb
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
82W - 79L
1,377 Elo+
Party 2
Kuzenbo
Kuzenbo
NotSonic6299
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,086 Elo+
Solo
Zeus
Zeus
RapidKitten4511
Zeus
Level 25
God Stats
21W - 13L
1,637 SR
Queue Stats
111W - 114L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ashura-kai_kidd
Jormungandr
13
2 / 3 / 6
12,953
589
8,518
20,904
18,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
GunX11
Jing Wei
14
2 / 4 / 4
13,470
612
7,209
17,279
5,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
9 / 6 / 2
15,841
720
16,190
13,898
6,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 6
14,069
640
15,679
22,871
8,344
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
NotSonic6299
Kuzenbo
3
0 / 0 / 0
9,510
432
0
157
67
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
7 / 7 / 3
14,446
657
20,025
15,147
8,782
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
13
Kills
13
13
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ashura-kai_kidd
Jormungandr
2
3
6
1.67
L
6
6
6
1.5
W
Jing Wei
GunX11
Jing Wei
2
4
4
1
L
Kuzenbo
NotSonic6299
Kuzenbo
0
0
0
0
L
7
7
3
1.21
W
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,917
Damage
35,704
52,081
Taken
38,175
29,768
Mitigated
17,193
12,413
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ashura-kai_kidd
Jormungandr
8,518
4,028
607
3,322
20,904
18,172
830
13,303
7,601
36,391
0
L
15,679
3,679
0
5,350
22,871
8,344
298
12,728
10,143
51,784
0
W
Jing Wei
GunX11
Jing Wei
7,209
5,284
0
6,839
17,279
5,510
1,186
12,936
4,343
0
59,961
L
Kuzenbo
NotSonic6299
Kuzenbo
0
0
0
0
157
67
0
24
133
0
0
L
20,025
290
0
3,801
15,147
8,782
282
12,036
3,111
74,421
0
W
16,190
578
0
1,645
13,898
6,086
1,265
9,545
4,353
62,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,264
Gold Earned
38,025
252
Minions Killed
177
0
Camps Cleared
0
1,126,117
Distance Traveled
743,622
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,953
589
59
3
0
406,115
0
L
Geb
14,069
640
48
2
0
377,113
0
W
Jing Wei
13,470
612
85
4
0
394,996
0
L
Kuzenbo
9,510
432
0
0
0
38,907
0
L
Zeus
14,446
657
129
6
0
327,602
0
W
Scylla
15,841
720
108
5
0
325,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role