Player Matchup

Cerberus
Cerberus
A Neon Spork
Cerberus
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 29L
1,317 Elo+
Party 3
Arachne
Arachne
Free Jae
Arachne
Level 53
God Stats
2W - 1L
1,563 SR
Queue Stats
23W - 28L
1,296 Elo+
Party 3
Anubis
Anubis
ajeiy
Anubis
Level 29
God Stats
3W - 3L
1,482 SR
Queue Stats
22W - 25L
1,349 Elo+
Party 3
Amaterasu
Amaterasu
mwrco
Amaterasu
Level 18
God Stats
14W - 19L
1,412 SR
Queue Stats
14W - 22L
1,255 Elo+
Party 3
Izanami
Izanami
slimshady7796
Izanami
Level 63
God Stats
31W - 27L
1,533 SR
Queue Stats
430W - 436L
1,437 Elo+
Solo
Team Averages
Level 42
1,498 SR
1,331 Elo+

VS

Team Averages
Level 60
1,499 SR
1,394 Elo+
Ymir
Ymir
DaMrLeon
Ymir
Level 58
God Stats
9W - 5L
1,399 SR
Queue Stats
119W - 124L
1,380 Elo+
Party 2
Achilles
Achilles
DarthSalsaa
Achilles
Level 28
God Stats
33W - 42L
1,417 SR
Queue Stats
183W - 189L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
E-Way333
Baron Samedi
Level 102
God Stats
5W - 7L
1,680 SR
Queue Stats
370W - 350L
1,437 Elo+
Solo
Cabrakan
Cabrakan
PhantomFields
Cabrakan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
xGhostWarrior31
Kukulkan
Level 68
God Stats
10W - 18L
1,499 SR
Queue Stats
317W - 299L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A Neon Spork
Cerberus
20
7 / 0 / 10
13,934
498
10,886
20,469
15,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Free Jae
Arachne
20
3 / 2 / 1
14,498
518
8,243
16,988
7,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
ajeiy
Anubis
20
2 / 1 / 5
14,989
535
12,198
12,779
6,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
mwrco
Amaterasu
19
2 / 1 / 3
12,539
448
8,678
19,341
18,717
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
20
7 / 5 / 6
14,306
511
17,230
18,309
7,238
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 4
10,072
360
5,504
13,392
9,755
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
DarthSalsaa
Achilles
13
1 / 7 / 3
9,589
342
6,730
15,230
4,412
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
E-Way333
Baron Samedi
20
4 / 2 / 3
12,685
453
20,165
18,803
18,496
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
PhantomFields
Cabrakan
12
0 / 9 / 1
8,687
310
2,212
18,633
16,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
20
4 / 0 / 2
14,662
524
21,429
4,663
2,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
21
Kills
9
9
Deaths
22
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
A Neon Spork
Cerberus
7
0
10
12
L
Ymir
0
4
4
0.5
L
Achilles
DarthSalsaa
Achilles
1
7
3
0.36
L
Baron Samedi
E-Way333
Baron Samedi
4
2
3
2.75
W
Arachne
Free Jae
Arachne
3
2
1
1.75
L
Cabrakan
PhantomFields
Cabrakan
0
9
1
0.06
W
Anubis
ajeiy
Anubis
2
1
5
4.5
W
Amaterasu
mwrco
Amaterasu
2
1
3
3.5
W
Izanami
7
5
6
2
L
Kukulkan
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,235
Damage
56,040
87,886
Taken
70,721
55,907
Mitigated
51,151
42,231
Healing
16,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
A Neon Spork
Cerberus
10,886
540
1,060
8,618
20,469
15,731
1,523
10,776
9,693
61,926
0
L
Ymir
5,504
1,212
477
3,936
13,392
9,755
0
4,942
8,450
29,373
0
L
Achilles
DarthSalsaa
Achilles
6,730
2,790
123
1,890
15,230
4,412
0
6,951
8,279
0
42,274
L
Baron Samedi
E-Way333
Baron Samedi
20,165
2,232
819
8,351
18,803
18,496
434
6,120
12,683
94,943
0
W
Arachne
Free Jae
Arachne
8,243
6,392
183
8,837
16,988
7,478
1,597
6,897
10,091
0
137,480
L
Cabrakan
PhantomFields
Cabrakan
2,212
192
0
171
18,633
16,207
338
4,393
14,240
25,516
0
W
Anubis
ajeiy
Anubis
12,198
570
455
6,838
12,779
6,743
651
6,502
6,277
112,364
0
W
Amaterasu
mwrco
Amaterasu
8,678
3,223
0
8,001
19,341
18,717
1,097
15,515
3,826
760
46,827
W
Izanami
17,230
12,816
368
7,871
18,309
7,238
8,182
9,620
8,689
0
125,526
L
Kukulkan
21,429
752
281
635
4,663
2,281
168
1,150
3,513
139,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,266
Gold Earned
55,695
783
Minions Killed
593
0
Camps Cleared
0
2,513,302
Distance Traveled
1,761,292
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,934
498
129
5
0
508,126
4
L
Ymir
10,072
360
53
2
0
250,415
0
L
Achilles
9,589
342
78
3
0
370,151
0
L
Baron Samedi
12,685
453
150
5
0
385,606
1
W
Arachne
14,498
518
177
6
0
624,847
0
L
Cabrakan
8,687
310
49
2
0
308,352
0
W
Anubis
14,989
535
199
7
0
454,530
3
W
Amaterasu
12,539
448
73
3
0
503,202
1
W
Izanami
14,306
511
205
7
0
422,597
3
L
Kukulkan
14,662
524
263
9
0
446,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role