Player Matchup

Arachne
Arachne
JT is a Twig
Arachne
Level 44
God Stats
37W - 16L
1,805 SR
Queue Stats
192W - 176L
1,533 Elo+
Party 1
Bacchus
Bacchus
Mr PapaSmurph
Bacchus
Level 70
God Stats
2W - 1L
1,607 SR
Queue Stats
125W - 112L
1,498 Elo+
Party 1
Sylvanus
Sylvanus
jtisathug
Sylvanus
Level 39
God Stats
58W - 43L
1,594 SR
Queue Stats
265W - 270L
1,453 Elo+
Party 1
Team Averages
Level 51
1,668 SR
1,495 Elo+

VS

Team Averages
Level 57
1,280 SR
1,166 Elo+
Scylla
Scylla
Calus_Knight
Scylla
Level 63
God Stats
2W - 3L
1,373 SR
Queue Stats
45W - 49L
1,323 Elo+
Solo
Izanami
Izanami
JungleGym23
Izanami
Level 46
God Stats
4W - 6L
1,183 SR
Queue Stats
34W - 26L
1,087 Elo+
Party 2
Odin
Odin
chefgrape
Odin
Level 63
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 4L
1,087 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JT is a Twig
Arachne
13
13 / 3 / 0
12,027
752
10,617
13,867
5,675
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
12
2 / 1 / 10
10,463
654
11,020
9,705
10,052
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
jtisathug
Sylvanus
11
1 / 2 / 9
9,895
618
3,672
8,122
8,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 9 / 3
9,584
599
4,299
12,461
6,044
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
JungleGym23
Izanami
12
3 / 2 / 2
10,510
657
6,118
9,165
2,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
10
1 / 5 / 5
9,207
575
5,506
9,242
5,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
6
6
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
9
3
0.39
W
Arachne
JT is a Twig
Arachne
13
3
0
4.33
L
Izanami
JungleGym23
Izanami
3
2
2
2
W
Bacchus
2
1
10
7
L
Odin
1
5
5
0.7
W
Sylvanus
jtisathug
Sylvanus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,309
Damage
15,923
31,694
Taken
30,868
24,692
Mitigated
13,922
14,251
Healing
4,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,299
484
123
2,062
12,461
6,044
108
4,510
7,951
15,916
462
W
Arachne
JT is a Twig
Arachne
10,617
6,891
1,253
5,796
13,867
5,675
1,790
2,178
11,689
0
39,305
L
Izanami
JungleGym23
Izanami
6,118
3,747
135
988
9,165
2,860
688
5,906
3,259
0
53,558
W
Bacchus
11,020
856
0
2,499
9,705
10,052
799
1,458
8,247
34,648
0
L
Odin
5,506
1,626
328
597
9,242
5,018
70
4,380
4,862
0
22,999
W
Sylvanus
jtisathug
Sylvanus
3,672
744
2,614
2,089
8,122
8,965
232
977
7,145
30,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,385
Gold Earned
29,301
151
Minions Killed
176
0
Camps Cleared
0
777,188
Distance Traveled
771,016
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,584
599
17
1
0
229,576
0
W
Arachne
12,027
752
59
4
0
289,096
2
L
Izanami
10,510
657
117
7
0
251,358
3
W
Bacchus
10,463
654
49
3
0
279,296
5
L
Odin
9,207
575
42
3
0
290,082
3
W
Sylvanus
9,895
618
43
3
0
208,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role