Player Matchup

Scylla
Scylla
Fordbring
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,548 Elo+
Party 2
Artio
Artio
KittenishEva
Artio
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,548 Elo+
Party 2
Rama
Rama
TwoHeadedGoat
Rama
Level 67
God Stats
1W - 1L
1,267 SR
Queue Stats
17W - 21L
1,338 Elo+
Party 2
Team Averages
Level 34
1,422 SR
1,478 Elo+

VS

Team Averages
Level 22
1,487 SR
1,427 Elo+
Yemoja
Yemoja
CNFLX
Yemoja
Level 29
God Stats
26W - 18L
1,531 SR
Queue Stats
74W - 79L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
LIA7R
Heimdallr
Level 20
God Stats
8W - 6L
1,629 SR
Queue Stats
21W - 19L
1,449 Elo+
Party 1
Hera
Hera
Sarabi-Leonessa
Hera
Level 18
God Stats
1W - 1L
1,303 SR
Queue Stats
16W - 13L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fordbring
Scylla
8
2 / 7 / 0
6,763
751
5,343
7,441
1,966
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 4 / 1
5,636
626
181
8,815
4,105
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 6 / 2
6,492
721
1,768
7,256
2,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CNFLX
Yemoja
9
4 / 2 / 9
7,364
818
8,001
5,219
2,000
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
LIA7R
Heimdallr
10
3 / 0 / 14
7,770
863
4,660
3,746
1,288
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
10 / 1 / 4
8,681
965
6,363
2,947
830
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
17
17
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CNFLX
Yemoja
4
2
9
4.25
L
Scylla
Fordbring
Scylla
2
7
0
0.29
L
0
4
1
0.13
W
Heimdallr
LIA7R
Heimdallr
3
0
14
10
W
10
1
4
12
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,292
Damage
19,024
23,512
Taken
11,912
8,101
Mitigated
4,118
3,355
Healing
1,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CNFLX
Yemoja
8,001
81
139
767
5,219
2,000
303
2,835
2,384
15,930
0
L
Scylla
Fordbring
Scylla
5,343
323
453
1,112
7,441
1,966
0
4,001
3,440
19,207
0
L
181
0
0
449
8,815
4,105
0
5,322
3,493
3,895
0
W
Heimdallr
LIA7R
Heimdallr
4,660
1,625
0
0
3,746
1,288
2,310
1,803
1,943
0
21,592
W
6,363
1,598
0
740
2,947
830
343
906
2,041
25,747
0
L
1,768
642
450
891
7,256
2,030
0
5,047
2,209
0
20,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,891
Gold Earned
23,815
82
Minions Killed
103
0
Camps Cleared
0
451,087
Distance Traveled
504,660
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,364
818
15
2
0
166,766
0
L
Scylla
6,763
751
32
4
0
152,047
1
L
Artio
5,636
626
9
1
0
161,641
0
W
Heimdallr
7,770
863
38
4
0
154,805
0
W
Hera
8,681
965
50
6
0
183,089
2
L
Rama
6,492
721
41
5
0
137,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role