Player Matchup

Medusa
Medusa
A1pha Thief
Medusa
Level 17
God Stats
3W - 2L
1,284 SR
Queue Stats
55W - 37L
1,238 Elo+
Party 2
Sobek
Sobek
GhostKiller425
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 60L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
boommendez
Baron Samedi
Level 65
God Stats
4W - 7L
1,576 SR
Queue Stats
155W - 135L
1,621 Elo+
Party 2
Team Averages
Level 33
1,453 SR
1,421 Elo+

VS

Team Averages
Level 19
1,450 SR
1,220 Elo+
Arachne
Arachne
Blurry_Roadz
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,222 Elo+
Party 1
Sol
Sol
DrBlueMoose
Sol
Level 18
God Stats
1W - 0L
1,350 SR
Queue Stats
8W - 14L
996 Elo+
Solo
Da Ji
Da Ji
GoldenKnight_76
Da Ji
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
15 / 2 / 13
12,403
886
12,130
9,587
3,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 2 / 17
9,536
681
4,620
9,379
8,729
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
boommendez
Baron Samedi
13
14 / 1 / 15
12,002
857
16,097
9,562
4,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blurry_Roadz
Arachne
10
1 / 12 / 2
9,145
653
4,173
16,977
6,254
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 8 / 2
8,520
609
7,279
13,866
4,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 10 / 2
9,998
714
4,900
12,344
4,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
30
Kills
4
5
Deaths
30
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
15
2
13
10.75
W
Arachne
Blurry_Roadz
Arachne
1
12
2
0.17
W
0
8
2
0.13
L
1
2
17
4.75
W
3
10
2
0.4
L
Baron Samedi
boommendez
Baron Samedi
14
1
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,847
Damage
16,352
28,528
Taken
43,187
16,267
Mitigated
14,293
11,254
Healing
3,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,130
7,128
0
832
9,587
3,260
1,027
1,948
7,443
0
39,350
W
Arachne
Blurry_Roadz
Arachne
4,173
2,718
0
1,259
16,977
6,254
0
7,705
9,272
0
26,361
W
7,279
1,430
0
1,953
13,866
4,015
644
6,925
6,941
27,954
0
L
4,620
568
0
1,711
9,379
8,729
510
2,682
5,851
20,691
614
W
4,900
860
0
25
12,344
4,024
0
5,850
6,494
0
19,015
L
Baron Samedi
boommendez
Baron Samedi
16,097
1,734
2,965
5,746
9,562
4,278
774
2,670
6,892
43,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,941
Gold Earned
27,663
149
Minions Killed
109
0
Camps Cleared
0
738,712
Distance Traveled
659,777
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,403
886
58
4
0
260,542
0
W
Arachne
9,145
653
48
3
0
206,149
0
W
Sol
8,520
609
42
3
0
216,014
1
L
Sobek
9,536
681
39
3
0
233,077
1
W
Da Ji
9,998
714
19
1
0
237,614
0
L
Baron Samedi
12,002
857
52
4
0
245,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role