Player Matchup

Ganesha
Ganesha
CurryManBoi
Ganesha
Level 18
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 9L
1,230 Elo+
Party 1
Odin
Odin
Timonium39
Odin
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
29W - 46L
1,429 Elo+
Solo
Scylla
Scylla
lovelyanttt
Scylla
Level 44
God Stats
0W - 1L
1,719 SR
Queue Stats
79W - 32L
1,560 Elo+
Party 1
Team Averages
Level 27
1,640 SR
1,406 Elo+

VS

Team Averages
Level 13
1,620 SR
1,563 Elo+
Sun Wukong
Sun Wukong
CXL666
Sun Wukong
Level 25
God Stats
2W - 2L
1,677 SR
Queue Stats
8W - 10L
1,689 Elo+
Party 2
Xbalanque
Xbalanque
k1azomaniac
Xbalanque
Level 9
God Stats
2W - 0L
1,684 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
xxmadi-sanxx
Nu Wa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CurryManBoi
Ganesha
9
1 / 7 / 9
8,101
623
4,783
13,372
10,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
4 / 2 / 6
9,235
710
5,763
10,025
11,998
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
11
9 / 5 / 3
9,419
725
10,752
9,035
2,879
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CXL666
Sun Wukong
10
1 / 4 / 7
8,899
685
4,533
10,187
8,083
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
k1azomaniac
Xbalanque
14
13 / 2 / 1
11,889
915
19,971
8,791
2,911
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
0 / 8 / 0
6,915
532
1,589
7,391
1,855
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
14
Kills
14
14
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CXL666
Sun Wukong
1
4
7
1.13
L
Ganesha
CurryManBoi
Ganesha
1
7
9
0.79
L
4
2
6
3.5
W
Xbalanque
k1azomaniac
Xbalanque
13
2
1
6.75
L
Scylla
9
5
3
2.1
W
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,298
Damage
26,093
32,432
Taken
26,369
25,698
Mitigated
12,849
4,394
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CXL666
Sun Wukong
4,533
325
650
1,470
10,187
8,083
366
6,966
3,221
0
17,079
L
Ganesha
CurryManBoi
Ganesha
4,783
585
0
0
13,372
10,821
0
1,039
12,333
7,630
0
L
5,763
1,593
0
2,570
10,025
11,998
0
327
9,698
0
30,586
W
Xbalanque
k1azomaniac
Xbalanque
19,971
11,881
0
2,181
8,791
2,911
2,216
3,742
5,049
0
51,890
L
Scylla
10,752
857
0
1,824
9,035
2,879
93
229
8,806
36,755
0
W
1,589
627
0
0
7,391
1,855
145
4,827
2,564
5,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,755
Gold Earned
27,703
122
Minions Killed
101
0
Camps Cleared
0
680,946
Distance Traveled
639,171
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,899
685
20
2
0
243,441
0
L
Ganesha
8,101
623
0
0
0
213,874
0
L
Odin
9,235
710
57
4
0
267,642
1
W
Xbalanque
11,889
915
76
6
0
214,958
2
L
Scylla
9,419
725
65
5
0
199,430
4
W
Nu Wa
6,915
532
5
0
0
180,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role