Player Matchup

Sol
Sol
Bronze III
HornieShrimp
Sol
Bronze III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,411 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,500 SR
1,411 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,594 SR
1,151 MMR
Nox
Nox
Bronze III
Fall1n_sachon
Nox
Bronze III
Level 119
God Stats
0W - 1L
1,594 SR
Queue Stats
14W - 11L
1,151 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,555
1,111
1,572
3,967
1,143
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
Ah Muzen CabZeusHe BoYemojaHeimdallr

VS

Bans
King ArthurSetBakasuraUllrAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,879
776
1,260
2,214
741
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,572
Damage
1,260
3,967
Taken
2,214
1,143
Mitigated
741
2,272
Healing
530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,260
425
0
530
2,214
741
0
1,572
642
8,484
0
W
1,572
1,114
0
2,272
3,967
1,143
1,218
1,304
2,663
24,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,555
Gold Earned
3,879
58
Minions Killed
20
0
Camps Cleared
0
79,826
Distance Traveled
56,810
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,879
776
20
4
0
56,810
1
W
Sol
5,555
1,111
58
12
0
79,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role