Player Matchup

Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DipolarRumble42
Chaac
Level 142
God Stats
3W - 2L
1,845 SR
Queue Stats
163W - 174L
1,504 Elo+
Party 2
Neith
Neith
Mr IckyMoist
Neith
Level 112
God Stats
2W - 0L
1,214 SR
Queue Stats
109W - 109L
1,525 Elo+
Party 2
Thor
Thor
Mr JuicyMoist
Thor
Level 111
God Stats
8W - 2L
1,500 SR
Queue Stats
194W - 167L
1,449 Elo+
Party 2
Merlin
Merlin
TigerLikePie
Merlin
Level 143
God Stats
14W - 7L
1,723 SR
Queue Stats
254W - 243L
1,540 Elo+
Party 2
Team Averages
Level 123
1,556 SR
1,504 Elo+

VS

Team Averages
Level 72
1,542 SR
1,463 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ArrestedPattin
Janus
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 35L
1,458 Elo+
Party 1
Scylla
Scylla
Heaga Beaga
Scylla
Level 68
God Stats
3W - 3L
1,380 SR
Queue Stats
190W - 207L
1,498 Elo+
Party 3
Skadi
Skadi
InaneOrpheus704
Skadi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,390 Elo+
Solo
Hun Batz
Hun Batz
Saint I Aint
Hun Batz
Level 45
God Stats
0W - 1L
1,831 SR
Queue Stats
19W - 19L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
4 / 0 / 14
10,668
711
5,477
9,408
3,481
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 4 / 25
11,096
740
11,909
21,421
22,947
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 1 / 16
11,346
756
8,589
9,790
3,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 4 / 18
11,366
758
17,104
16,165
17,096
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
20
11 / 1 / 14
13,510
901
19,839
10,103
4,816
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
3 / 4 / 4
11,179
745
8,451
11,790
5,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 9 / 5
8,601
573
6,046
13,459
4,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
17
1 / 5 / 5
9,518
635
9,775
10,123
3,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 8 / 4
8,946
596
13,868
14,857
6,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Saint I Aint
Hun Batz
16
4 / 7 / 3
9,995
666
8,619
14,235
6,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
31
33
Kills
10
10
Deaths
33
87
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
14
11
L
Ra
 
Ra
3
4
4
1.25
L
0
9
5
0.28
W
4
4
25
4.13
L
Scylla
1
5
5
0.7
L
2
8
4
0.5
W
7
1
16
15
W
7
4
18
4
L
Hun Batz
Saint I Aint
Hun Batz
4
7
3
0.79
W
Merlin
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,918
Damage
46,759
66,887
Taken
64,464
52,124
Mitigated
26,529
38,040
Healing
19,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,477
2,087
8,739
5,240
9,408
3,481
1,459
3,392
6,016
0
17,976
L
Ra
 
Ra
8,451
184
6,483
5,304
11,790
5,405
0
3,560
8,230
40,498
0
L
6,046
147
342
2,530
13,459
4,188
0
5,664
7,795
14,723
0
W
11,909
1,155
3,523
7,614
21,421
22,947
163
7,571
13,850
0
23,032
L
Scylla
9,775
182
757
1,326
10,123
3,748
0
2,527
7,596
25,005
0
L
13,868
6,664
579
1,430
14,857
6,758
0
5,448
9,409
0
20,346
W
8,589
2,160
2,184
5,297
9,790
3,784
2,416
4,400
5,390
0
25,775
W
17,104
2,464
582
4,861
16,165
17,096
0
4,769
11,396
0
22,608
L
Hun Batz
Saint I Aint
Hun Batz
8,619
1,560
171
1,019
14,235
6,430
0
2,640
11,595
0
11,435
W
Merlin
19,839
289
0
0
10,103
4,816
1,472
4,140
5,963
56,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,986
Gold Earned
48,239
175
Minions Killed
147
0
Camps Cleared
0
1,397,871
Distance Traveled
1,226,453
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,668
711
30
2
0
297,292
0
L
Ra
11,179
745
64
4
0
291,467
0
L
Janus
8,601
573
13
1
0
246,863
1
W
Chaac
11,096
740
10
1
0
285,416
0
L
Scylla
9,518
635
57
4
0
244,470
0
L
Skadi
8,946
596
7
0
0
216,772
0
W
Neith
11,346
756
36
2
0
290,466
3
W
Thor
11,366
758
8
1
0
276,170
0
L
Hun Batz
9,995
666
6
0
0
226,881
0
W
Merlin
13,510
901
91
6
0
248,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role