Player Matchup

Vamana
Vamana
Caal
Vamana
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 67L
1,701 Elo+
Party 3
Anhur
Anhur
EDIV2
Anhur
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 124L
1,526 Elo+
Party 1
Medusa
Medusa
FocalMirror1100
Medusa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 79L
1,594 Elo+
Party 1
Freya
Freya
Zephnar
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 60L
1,404 Elo+
Party 3
Vulcan
Vulcan
Zurask
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 77L
1,793 Elo+
Party 3
Team Averages
Level 43
1,500 SR
1,604 Elo+

VS

Team Averages
Level 80
1,475 SR
1,477 Elo+
Persephone
Persephone
 
Persephone
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Shad0wHunt3rxX
Bellona
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Janus
Janus
SpecialOfficerK
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
crystalmarina5
Ao Kuang
Level 27
God Stats
1W - 2L
1,516 SR
Queue Stats
35W - 60L
1,366 Elo+
Solo
Kali
Kali
xl Shenanigan
Kali
Level 157
God Stats
0W - 1L
1,360 SR
Queue Stats
9W - 14L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Caal
Vamana
18
9 / 4 / 21
10,947
842
15,339
15,548
18,270
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
EDIV2
Anhur
16
3 / 5 / 17
10,200
785
10,473
13,799
5,160
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 5 / 19
10,044
773
9,013
12,760
5,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Zephnar
Freya
19
12 / 3 / 18
11,593
892
15,011
15,757
6,603
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Zurask
Vulcan
19
8 / 5 / 18
11,601
892
15,135
9,063
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
5 / 7 / 9
9,605
739
13,852
11,901
4,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 8 / 9
9,620
740
10,158
16,948
15,330
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 8 / 4
9,751
750
10,170
11,833
3,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
18
4 / 5 / 7
10,267
790
5,221
14,821
12,225
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 8 / 9
10,520
809
11,779
16,743
8,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
59
36
Kills
21
22
Deaths
36
93
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
7
9
1.36
W
Vamana
Caal
Vamana
9
4
21
4.88
W
Anhur
EDIV2
Anhur
3
5
17
2.3
W
4
5
19
2.7
L
4
8
9
1.06
L
3
8
4
0.63
W
Freya
Zephnar
Freya
12
3
18
7
W
Vulcan
Zurask
Vulcan
8
5
18
3.4
L
Ao Kuang
4
5
7
1.5
L
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,971
Damage
51,180
66,927
Taken
72,246
39,296
Mitigated
44,482
28,057
Healing
20,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
13,852
1,632
1,874
1,843
11,901
4,872
592
5,385
6,516
31,419
0
W
Vamana
Caal
Vamana
15,339
5,063
2,251
6,036
15,548
18,270
1,068
4,666
10,882
0
22,897
W
Anhur
EDIV2
Anhur
10,473
5,321
2,204
3,494
13,799
5,160
492
8,152
5,647
0
20,388
W
9,013
5,875
2,146
2,991
12,760
5,118
1,626
5,471
7,289
0
25,361
L
10,158
2,791
709
2,615
16,948
15,330
338
6,925
10,023
0
17,128
L
10,170
319
244
1,378
11,833
3,645
0
4,789
7,044
20,529
0
W
Freya
Zephnar
Freya
15,011
7,115
1,068
6,543
15,757
6,603
1,617
6,476
9,281
22,849
0
W
Vulcan
Zurask
Vulcan
15,135
6,849
138
1,186
9,063
4,145
385
4,478
4,585
34,113
0
L
Ao Kuang
5,221
389
1,515
4,343
14,821
12,225
0
6,376
8,445
7,850
0
L
11,779
4,255
1,186
4,619
16,743
8,410
1,000
6,671
10,072
0
22,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,385
Gold Earned
49,763
121
Minions Killed
95
0
Camps Cleared
0
1,155,741
Distance Traveled
1,047,340
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,605
739
34
3
0
209,441
0
W
Vamana
10,947
842
11
1
0
244,448
0
W
Anhur
10,200
785
15
1
0
221,327
0
W
Medusa
10,044
773
35
3
0
205,031
0
L
Bellona
9,620
740
12
1
0
215,784
0
L
Janus
9,751
750
25
2
0
180,328
1
W
Freya
11,593
892
14
1
0
234,309
0
W
Vulcan
11,601
892
46
4
0
250,626
0
L
Ao Kuang
10,267
790
5
0
0
224,078
0
L
Kali
10,520
809
19
1
0
217,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role