Player Matchup

The Morrigan
The Morrigan
Gold V
KoxUp
The Morrigan
Gold V
Level 139
God Stats
2W - 0L
1,357 SR
Queue Stats
65W - 48L
1,606 MMR
Party 2
Anhur
Anhur
Silver I
SZ4JB4
Anhur
Silver I
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
74W - 54L
1,548 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver II
kOrz0n
Kumbhakarna
Silver II
Level 145
God Stats
1W - 0L
1,416 SR
Queue Stats
36W - 24L
1,698 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,424 SR
1,617 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,617 SR
1,578 MMR
Odin
Odin
Silver III
 
Odin
Silver III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
MacFarth
Chaac
Gold II
Level 140
God Stats
7W - 1L
1,500 SR
Queue Stats
24W - 30L
1,555 MMR
Party 1
Anubis
Anubis
Platinum V
pxMalo
Anubis
Platinum V
Level 126
God Stats
0W - 2L
1,851 SR
Queue Stats
15W - 21L
1,679 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KoxUp
The Morrigan
16
9 / 11 / 6
15,805
687
20,286
13,575
4,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
SZ4JB4
Anhur
17
10 / 6 / 7
17,083
743
26,947
22,596
7,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
kOrz0n
Kumbhakarna
15
3 / 5 / 15
15,621
679
8,960
26,591
31,484
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
YemojaPersephoneZeusThothTerra

VS

Bans
BacchusHeimdallrUllrCupidHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 7 / 11
15,150
659
11,496
23,943
16,748
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
MacFarth
Chaac
16
6 / 7 / 10
15,445
672
19,590
26,064
23,970
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
pxMalo
Anubis
18
12 / 8 / 5
16,847
732
22,343
25,040
10,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
48
22
Kills
22
22
Deaths
22
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
7
11
1.36
W
The Morrigan
KoxUp
The Morrigan
9
11
6
1.09
L
Chaac
MacFarth
Chaac
6
7
10
1.57
W
Anhur
SZ4JB4
Anhur
10
6
7
2.25
W
Kumbhakarna
kOrz0n
Kumbhakarna
3
5
15
2.1
L
Anubis
pxMalo
Anubis
12
8
5
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,193
Damage
53,429
62,762
Taken
75,047
43,405
Mitigated
50,809
10,983
Healing
24,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
11,496
2,470
0
2,085
23,943
16,748
471
7,972
15,971
0
44,132
W
The Morrigan
KoxUp
The Morrigan
20,286
2,715
0
1,978
13,575
4,290
221
5,665
7,618
61,921
1,490
L
Chaac
MacFarth
Chaac
19,590
3,478
437
8,099
26,064
23,970
1,251
8,218
17,846
8,343
69,630
W
Anhur
SZ4JB4
Anhur
26,947
16,170
0
7,286
22,596
7,631
1,922
10,512
12,084
0
84,559
W
Kumbhakarna
kOrz0n
Kumbhakarna
8,960
615
0
1,719
26,591
31,484
104
9,510
17,081
22,004
0
L
Anubis
pxMalo
Anubis
22,343
319
0
13,766
25,040
10,091
1,334
11,586
13,454
113,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,509
Gold Earned
47,442
223
Minions Killed
290
0
Camps Cleared
0
1,183,969
Distance Traveled
1,136,449
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
15,150
659
61
3
0
416,622
5
W
The Morrigan
15,805
687
103
4
0
354,077
5
L
Chaac
15,445
672
85
4
0
407,846
2
W
Anhur
17,083
743
108
5
0
390,612
8
W
Kumbhakarna
15,621
679
12
1
0
439,280
11
L
Anubis
16,847
732
144
6
0
311,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role