Player Matchup

Rama
Rama
Diamond IV
 
Rama
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Diamond IV
AmandaG
Hel
Diamond IV
Level 104
God Stats
7W - 4L
1,500 SR
Queue Stats
106W - 98L
2,098 MMR
Party 1
Bakasura
Bakasura
Diamond III
DerekSeaCucubmer
Bakasura
Diamond III
Level 160
God Stats
2W - 0L
1,711 SR
Queue Stats
34W - 21L
2,103 MMR
Party 3
Hun Batz
Hun Batz
Diamond III
ManeRex
Hun Batz
Diamond III
Level 160
God Stats
7W - 2L
1,969 SR
Queue Stats
118W - 104L
2,061 MMR
Party 1
Anubis
Anubis
Platinum I
octopoosy
Anubis
Platinum I
Level 89
God Stats
8W - 3L
1,500 SR
Queue Stats
56W - 45L
2,057 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,636 SR
1,964 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,517 SR
1,875 MMR
Hera
Hera
Diamond III
 
Hera
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Platinum I
JosNov
Nemesis
Platinum I
Level 157
God Stats
4W - 4L
1,322 SR
Queue Stats
472W - 467L
2,001 MMR
Solo
Sobek
Sobek
Diamond V
MoeChetta
Sobek
Diamond V
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
227W - 202L
1,971 MMR
Party 2
Chernobog
Chernobog
Platinum II
NoPerk
Chernobog
Platinum II
Level 104
God Stats
23W - 21L
1,509 SR
Queue Stats
155W - 154L
1,868 MMR
Solo
King Arthur
King Arthur
Diamond IV
josefaja
King Arthur
Diamond IV
Level 120
God Stats
9W - 6L
1,753 SR
Queue Stats
471W - 452L
2,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
3 / 2 / 7
13,367
581
10,949
12,207
5,043
Mace

Mace

+10
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
20
4 / 3 / 12
13,824
601
11,714
17,823
7,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 7 / 4
11,409
496
7,311
18,754
8,651
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
ManeRex
Hun Batz
20
13 / 2 / 9
15,116
657
16,047
17,825
7,658
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
octopoosy
Anubis
20
10 / 2 / 10
14,588
634
23,936
16,904
8,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
YemojaMulanOdinPersephoneThor

VS

Bans
UllrKumbhakarnaAphroditeCu ChulainnSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
6 / 8 / 3
11,764
511
14,993
14,247
3,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
JosNov
Nemesis
17
1 / 8 / 5
10,901
474
9,238
16,664
5,484
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
MoeChetta
Sobek
16
2 / 3 / 8
11,296
491
8,852
17,025
15,309
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chernobog
NoPerk
Chernobog
17
5 / 6 / 3
11,605
505
8,360
14,650
4,469
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
josefaja
King Arthur
17
1 / 8 / 2
10,841
471
12,315
22,425
24,869
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
33
Kills
15
16
Deaths
33
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
7
3.25
L
Hera
 
Hera
6
8
3
0.94
W
Hel
4
3
12
3.33
W
3
7
4
0.71
L
Nemesis
JosNov
Nemesis
1
8
5
0.44
W
Hun Batz
ManeRex
Hun Batz
13
2
9
8.75
L
Sobek
MoeChetta
Sobek
2
3
8
2
L
Chernobog
NoPerk
Chernobog
5
6
3
1.08
L
King Arthur
josefaja
King Arthur
1
8
2
0.25
W
Anubis
octopoosy
Anubis
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,957
Damage
53,758
83,513
Taken
85,011
38,218
Mitigated
54,051
45,253
Healing
19,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,949
7,673
0
6,982
12,207
5,043
1,634
3,090
9,117
0
114,755
L
Hera
 
Hera
14,993
2,296
0
2,213
14,247
3,920
20
4,436
9,266
96,259
0
W
Hel
11,714
574
8,631
10,968
17,823
7,965
669
6,241
11,582
98,256
0
W
7,311
5,276
0
4,267
18,754
8,651
494
8,501
10,253
0
42,297
L
Nemesis
JosNov
Nemesis
9,238
3,730
0
3,927
16,664
5,484
0
7,697
8,912
0
76,569
W
Hun Batz
ManeRex
Hun Batz
16,047
6,064
0
3,324
17,825
7,658
2,237
6,469
11,356
0
112,589
L
Sobek
MoeChetta
Sobek
8,852
594
0
4,449
17,025
15,309
0
5,575
11,270
39,775
0
L
Chernobog
NoPerk
Chernobog
8,360
5,272
0
4,523
14,650
4,469
0
3,005
11,135
0
74,780
L
King Arthur
josefaja
King Arthur
12,315
354
0
4,738
22,425
24,869
0
14,937
7,362
2,115
68,200
W
Anubis
octopoosy
Anubis
23,936
2,384
0
11,081
16,904
8,901
1,586
2,630
14,274
115,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,304
Gold Earned
56,407
765
Minions Killed
617
0
Camps Cleared
0
2,216,670
Distance Traveled
2,139,995
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,367
581
182
8
0
393,280
6
L
Hera
11,764
511
193
8
0
374,612
2
W
Hel
13,824
601
178
8
0
458,803
5
W
Bakasura
11,409
496
88
4
0
467,512
1
L
Nemesis
10,901
474
116
5
0
454,735
6
W
Hun Batz
15,116
657
144
6
0
495,475
13
L
Sobek
11,296
491
40
2
0
480,501
7
L
Chernobog
11,605
505
144
6
0
402,656
3
L
King Arthur
10,841
471
124
5
0
427,491
3
W
Anubis
14,588
634
173
8
0
401,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role