Player Matchup

Medusa
Medusa
BuzzKillington7
Medusa
Level 122
God Stats
4W - 2L
1,941 SR
Queue Stats
28W - 31L
1,397 Elo+
Party 1
Ra
Ra
Candrena
Ra
Level 109
God Stats
6W - 8L
1,462 SR
Queue Stats
86W - 64L
1,539 Elo+
Party 1
Thor
Thor
Javier xCKx
Thor
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,328 Elo+
Solo
Scylla
Scylla
Stelf
Scylla
Level 68
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 2L
1,208 Elo+
Solo
Horus
Horus
TheGo0dGuy210
Horus
Level 127
God Stats
8W - 10L
1,482 SR
Queue Stats
35W - 40L
1,376 Elo+
Solo
Team Averages
Level 106
1,534 SR
1,370 Elo+

VS

Team Averages
Level 95
1,658 SR
1,491 Elo+
Da Ji
Da Ji
 
Da Ji
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ChicagoBear101
Bellona
Level 85
God Stats
0W - 2L
1,946 SR
Queue Stats
289W - 255L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
SircPradaL
Baron Samedi
Level 80
God Stats
2W - 1L
1,689 SR
Queue Stats
116W - 119L
1,486 Elo+
Solo
Heimdallr
Heimdallr
ihjaer
Heimdallr
Level 89
God Stats
3W - 2L
1,654 SR
Queue Stats
41W - 34L
1,485 Elo+
Solo
Geb
Geb
migHtYMuDpUpPy
Geb
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 13
10,297
686
9,876
17,411
8,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
21 / 2 / 9
15,554
1,037
31,685
15,017
8,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 3 / 10
10,786
719
10,155
11,137
5,477
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Stelf
Scylla
19
8 / 1 / 12
12,020
801
12,459
9,625
4,689
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 24
10,492
699
10,040
17,470
16,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
2 / 6 / 5
9,479
632
4,694
14,274
5,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 5 / 7
9,101
607
13,340
20,694
18,064
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SircPradaL
Baron Samedi
17
5 / 8 / 4
11,100
740
10,288
14,375
6,347
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
ihjaer
Heimdallr
17
3 / 8 / 3
10,720
715
8,579
15,244
5,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 8 / 6
9,548
637
9,904
22,346
21,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
35
Kills
13
13
Deaths
35
68
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
6
5
0.75
W
1
5
13
1.5
W
21
2
9
12.75
L
1
5
7
0.9
W
4
3
10
3
L
Baron Samedi
SircPradaL
Baron Samedi
5
8
4
0.88
W
Scylla
Stelf
Scylla
8
1
12
14
W
1
2
24
6.5
L
Heimdallr
ihjaer
Heimdallr
3
8
3
0.56
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,215
Damage
46,805
70,660
Taken
86,933
43,401
Mitigated
56,856
22,492
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,694
837
609
780
14,274
5,410
0
8,925
5,349
0
16,951
W
9,876
4,822
918
2,629
17,411
8,621
1,241
5,852
11,559
0
28,258
W
31,685
2,835
4,414
6,299
15,017
8,522
1,369
2,026
12,991
71,969
0
L
13,340
3,314
255
4,425
20,694
18,064
0
9,401
11,293
0
31,426
W
10,155
1,679
0
1,017
11,137
5,477
343
4,236
6,901
0
36,799
L
Baron Samedi
SircPradaL
Baron Samedi
10,288
178
1,570
2,212
14,375
6,347
0
7,485
6,890
38,864
0
W
Scylla
Stelf
Scylla
12,459
2,546
0
474
9,625
4,689
1,715
2,998
6,627
51,290
0
W
10,040
4,365
2,913
3,828
17,470
16,092
583
5,759
11,711
0
19,815
L
Heimdallr
ihjaer
Heimdallr
8,579
2,070
0
891
15,244
5,353
0
9,593
5,651
0
37,528
L
9,904
278
267
498
22,346
21,682
0
9,365
12,981
33,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,149
Gold Earned
49,948
315
Minions Killed
257
11
Camps Cleared
4
1,403,267
Distance Traveled
1,207,340
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,479
632
27
2
0
263,748
0
W
Medusa
10,297
686
36
2
0
251,478
4
W
Ra
15,554
1,037
99
7
3
332,677
3
L
Bellona
9,101
607
49
3
0
257,275
1
W
Thor
10,786
719
60
4
5
248,568
1
L
Baron Samedi
11,100
740
67
4
2
204,492
3
W
Scylla
12,020
801
95
6
0
280,434
3
W
Horus
10,492
699
25
2
3
290,110
0
L
Heimdallr
10,720
715
76
5
2
191,493
0
L
Geb
9,548
637
38
3
0
290,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role