Player Matchup

Hercules
Hercules
Gold I
DRlLLZ
Hercules
Gold I
Level 104
God Stats
17W - 16L
1,714 SR
Queue Stats
413W - 318L
1,634 MMR
Party 2
Heimdallr
Heimdallr
Diamond V
Escuhnor
Heimdallr
Diamond V
Level 41
God Stats
4W - 2L
1,979 SR
Queue Stats
26W - 18L
2,255 MMR
Party 2
Vulcan
Vulcan
Platinum III
six one 9ne
Vulcan
Platinum III
Level 38
God Stats
2W - 3L
1,812 SR
Queue Stats
94W - 59L
1,938 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 61
1,835 SR
1,942 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,696 SR
1,788 MMR
Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond IV
Johann024
Cu Chulainn
Diamond IV
Level 136
God Stats
44W - 24L
1,748 SR
Queue Stats
127W - 101L
2,127 MMR
Party 1
Aphrodite
Aphrodite
Platinum III
OcbStyle21
Aphrodite
Platinum III
Level 124
God Stats
81W - 29L
1,839 SR
Queue Stats
157W - 112L
1,739 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DRlLLZ
Hercules
15
0 / 1 / 9
16,932
564
9,129
26,067
34,350
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Escuhnor
Heimdallr
17
5 / 7 / 6
17,478
583
31,006
21,820
7,390
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
17
6 / 5 / 3
17,521
584
36,161
17,975
6,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
KumbhakarnaOdinPersephoneBacchusKukulkan

VS

Bans
Ah PuchAchillesAthenaChaacYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
5 / 3 / 5
18,012
600
15,082
35,216
33,874
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
Johann024
Cu Chulainn
17
4 / 7 / 7
17,901
597
22,475
35,529
35,847
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
OcbStyle21
Aphrodite
18
4 / 2 / 6
17,957
599
14,131
27,454
11,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
11
Kills
13
13
Deaths
12
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
3
5
2.5
L
Hercules
DRlLLZ
Hercules
0
1
9
4.5
L
Heimdallr
Escuhnor
Heimdallr
5
7
6
1.14
W
Cu Chulainn
Johann024
Cu Chulainn
4
7
7
1.07
W
Aphrodite
OcbStyle21
Aphrodite
4
2
6
3.5
L
Vulcan
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,296
Damage
51,688
65,862
Taken
98,199
48,582
Mitigated
81,436
14,794
Healing
59,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
15,082
104
0
7,024
35,216
33,874
1,121
10,391
24,825
69,964
0
L
Hercules
DRlLLZ
Hercules
9,129
3,254
0
8,093
26,067
34,350
51
13,570
12,497
0
28,391
L
Heimdallr
Escuhnor
Heimdallr
31,006
15,065
0
2,331
21,820
7,390
1,863
11,991
9,829
0
117,641
W
Cu Chulainn
Johann024
Cu Chulainn
22,475
2,840
0
3,935
35,529
35,847
1,697
11,844
22,444
18,139
92,389
W
Aphrodite
OcbStyle21
Aphrodite
14,131
1,177
28,375
19,968
27,454
11,715
826
15,151
12,303
100,351
0
L
Vulcan
36,161
15,712
0
4,370
17,975
6,842
616
8,273
9,702
131,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,931
Gold Earned
53,870
352
Minions Killed
401
0
Camps Cleared
0
1,584,034
Distance Traveled
2,080,828
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
18,012
600
135
5
0
666,053
3
L
Hercules
16,932
564
43
1
0
556,049
11
L
Heimdallr
17,478
583
141
5
0
476,449
4
W
Cu Chulainn
17,901
597
104
3
0
733,816
3
W
Aphrodite
17,957
599
162
5
0
680,959
3
L
Vulcan
17,521
584
168
6
0
551,536
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role