Player Matchup

Hercules
Hercules
Anci3ntM3t3or
Hercules
Level 106
God Stats
6W - 9L
1,296 SR
Queue Stats
458W - 438L
1,671 Elo+
Solo
Nemesis
Nemesis
ExcessiveForce7
Nemesis
Level 124
God Stats
1W - 4L
1,278 SR
Queue Stats
983W - 985L
1,467 Elo+
Solo
Geb
Geb
GrimDandy
Geb
Level 125
God Stats
2W - 2L
1,702 SR
Queue Stats
285W - 313L
1,439 Elo+
Solo
Horus
Horus
LowlifePit
Horus
Level 156
God Stats
1W - 3L
1,260 SR
Queue Stats
107W - 92L
1,474 Elo+
Solo
Sobek
Sobek
Sherm199
Sobek
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,512 Elo+
Solo
Team Averages
Level 123
1,407 SR
1,513 Elo+

VS

Team Averages
Level 100
1,563 SR
1,447 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Gamingqame
Sol
Level 69
God Stats
2W - 1L
1,700 SR
Queue Stats
26W - 33L
1,525 Elo+
Solo
Ganesha
Ganesha
TH3N3RDH34DS
Ganesha
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,345 Elo+
Solo
Hachiman
Hachiman
ZANGETSU 14
Hachiman
Level 147
God Stats
5W - 7L
1,616 SR
Queue Stats
294W - 260L
1,511 Elo+
Solo
Agni
Agni
llpRol3LeMll
Agni
Level 125
God Stats
7W - 1L
1,500 SR
Queue Stats
184W - 182L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anci3ntM3t3or
Hercules
20
7 / 2 / 9
11,410
634
24,570
45,756
36,395
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
1 / 5 / 11
10,586
588
13,252
20,654
17,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 11 / 9
9,713
540
15,984
30,510
36,276
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
17
2 / 9 / 12
11,927
663
10,963
31,639
47,779
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
Sherm199
Sobek
18
5 / 6 / 7
10,743
597
19,833
34,514
48,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
1 / 2 / 26
11,631
646
19,050
24,586
32,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 1 / 19
12,743
708
25,957
12,790
8,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
TH3N3RDH34DS
Ganesha
19
0 / 2 / 32
11,568
643
15,366
31,585
26,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
ZANGETSU 14
Hachiman
19
10 / 5 / 17
12,820
712
39,000
19,600
11,975
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 6 / 16
14,135
785
37,866
17,481
9,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
143
16
Kills
33
33
Deaths
16
48
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
26
7
L
Hercules
Anci3ntM3t3or
Hercules
7
2
9
5.75
L
1
5
11
1.3
W
9
1
19
18.5
L
1
11
9
0.5
L
Horus
2
9
12
0.89
L
Sobek
Sherm199
Sobek
5
6
7
1.42
W
Ganesha
TH3N3RDH34DS
Ganesha
0
2
32
8
W
Hachiman
ZANGETSU 14
Hachiman
10
5
17
3.7
W
13
6
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,602
Damage
137,239
163,073
Taken
106,042
186,105
Mitigated
89,050
73,775
Healing
51,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
19,050
6,988
14,598
9,759
24,586
32,650
395
10,540
14,046
25,762
0
L
Hercules
Anci3ntM3t3or
Hercules
24,570
5,219
4,341
22,765
45,756
36,395
24
27,645
18,111
0
42,630
L
13,252
2,533
5,957
4,753
20,654
17,529
754
12,999
7,655
0
33,642
W
25,957
6,580
2,484
2,963
12,790
8,044
1,717
4,843
7,947
44,900
0
L
15,984
1,864
3,207
1,254
30,510
36,276
0
17,969
12,541
24,858
0
L
Horus
10,963
3,933
10,656
8,563
31,639
47,779
156
15,103
16,536
1,563
17,310
L
Sobek
Sherm199
Sobek
19,833
1,758
4,274
8,005
34,514
48,126
220
24,523
9,991
31,171
0
W
Ganesha
TH3N3RDH34DS
Ganesha
15,366
1,307
3,066
10,658
31,585
26,700
560
9,241
22,344
24,916
0
W
Hachiman
ZANGETSU 14
Hachiman
39,000
28,033
0
3,443
19,600
11,975
1,527
5,764
13,836
0
59,070
W
37,866
3,109
2,834
1,555
17,481
9,681
526
5,979
11,502
66,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,379
Gold Earned
62,897
139
Minions Killed
160
0
Camps Cleared
0
1,469,098
Distance Traveled
1,546,136
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,631
646
17
1
0
247,957
0
L
Hercules
11,410
634
31
2
0
332,930
1
L
Nemesis
10,586
588
59
3
0
355,211
0
W
Sol
12,743
708
43
2
0
331,365
1
L
Geb
9,713
540
10
1
0
241,704
1
L
Horus
11,927
663
16
1
0
243,336
0
L
Sobek
10,743
597
23
1
0
295,917
2
W
Ganesha
11,568
643
0
0
0
406,247
0
W
Hachiman
12,820
712
47
3
0
258,425
3
W
Agni
14,135
785
53
3
0
302,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role