Player Matchup

Da Ji
Da Ji
DPack101
Da Ji
Level 116
God Stats
1W - 0L
1,271 SR
Queue Stats
2W - 0L
1,747 Elo+
Solo
Raijin
Raijin
IxSTAYxBLAYZEDx
Raijin
Level 155
God Stats
11W - 7L
1,828 SR
Queue Stats
726W - 708L
1,497 Elo+
Solo
Rama
Rama
NoSimp
Rama
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,622 Elo+
Solo
Chang'e
Chang'e
TexasStaub68819
Chang'e
Level 142
God Stats
4W - 3L
1,441 SR
Queue Stats
377W - 368L
1,504 Elo+
Solo
Cerberus
Cerberus
xOnDeathRoWx
Cerberus
Level 143
God Stats
10W - 10L
1,105 SR
Queue Stats
264W - 239L
1,605 Elo+
Solo
Team Averages
Level 127
1,429 SR
1,595 Elo+

VS

Team Averages
Level 89
1,401 SR
1,538 Elo+
Da Ji
Da Ji
General Toe
Da Ji
Level 125
God Stats
1W - 3L
1,300 SR
Queue Stats
669W - 636L
1,520 Elo+
Solo
Sobek
Sobek
Paragonmeowmeow
Sobek
Level 75
God Stats
0W - 1L
1,309 SR
Queue Stats
34W - 45L
1,475 Elo+
Solo
Ullr
Ullr
Teddyhomeboy
Ullr
Level 106
God Stats
5W - 11L
1,500 SR
Queue Stats
573W - 536L
1,694 Elo+
Solo
Cupid
Cupid
YUNGandHUNGry
Cupid
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 82L
1,486 Elo+
Solo
Hel
Hel
m4xout21
Hel
Level 76
God Stats
4W - 1L
1,394 SR
Queue Stats
112W - 85L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DPack101
Da Ji
19
8 / 4 / 14
12,005
750
18,033
15,550
6,866
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 3 / 21
12,464
779
25,018
13,312
5,740
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
NoSimp
Rama
20
6 / 5 / 21
12,530
783
20,461
20,072
7,803
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 2 / 17
12,046
753
12,378
18,332
7,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
xOnDeathRoWx
Cerberus
20
6 / 3 / 23
12,179
761
19,619
26,340
32,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 6
9,631
602
14,392
17,390
6,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 4 / 10
11,975
748
15,630
23,831
25,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 8 / 4
11,082
693
15,710
20,834
8,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
3 / 4 / 10
10,510
657
11,319
19,587
7,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

18
2 / 7 / 9
10,847
678
16,391
19,371
18,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
56
33
Kills
17
17
Deaths
33
96
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DPack101
Da Ji
8
4
14
3.75
L
3
10
6
0.6
W
8
3
21
6.17
W
Rama
NoSimp
Rama
6
5
21
3.3
L
4
4
10
2.25
L
5
8
4
0.88
W
5
2
17
6.75
L
3
4
10
2
L
2
7
9
0.93
W
Cerberus
xOnDeathRoWx
Cerberus
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,509
Damage
73,442
93,606
Taken
101,013
60,673
Mitigated
67,176
56,854
Healing
49,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DPack101
Da Ji
18,033
3,876
4,055
3,100
15,550
6,866
1,166
6,155
9,395
0
28,149
L
14,392
791
0
18
17,390
6,113
0
8,462
8,928
0
20,306
W
25,018
2,250
1,441
3,043
13,312
5,740
1,291
4,055
9,257
43,263
0
W
Rama
NoSimp
Rama
20,461
13,243
2,658
5,641
20,072
7,803
737
7,302
12,770
0
44,579
L
15,630
229
2,192
3,994
23,831
25,997
0
14,720
9,111
25,464
0
L
15,710
8,580
776
2,731
20,834
8,918
0
10,494
10,340
0
30,263
W
12,378
1,088
12,814
10,927
18,332
7,309
1,704
6,493
11,839
29,689
0
L
11,319
3,803
4,999
6,585
19,587
7,912
0
10,740
8,847
0
28,664
L
16,391
812
20,084
8,507
19,371
18,236
0
12,358
7,013
35,567
0
W
Cerberus
xOnDeathRoWx
Cerberus
19,619
377
1,325
11,850
26,340
32,955
563
8,016
18,324
36,297
469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,224
Gold Earned
54,045
183
Minions Killed
141
0
Camps Cleared
0
1,395,090
Distance Traveled
1,369,543
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,005
750
22
1
0
276,925
1
L
Da Ji
9,631
602
5
0
0
265,905
0
W
Raijin
12,464
779
29
2
0
263,813
2
W
Rama
12,530
783
50
3
0
247,578
1
L
Sobek
11,975
748
11
1
0
294,194
0
L
Ullr
11,082
693
29
2
0
226,924
2
W
Chang'e
12,046
753
29
2
0
284,990
0
L
Cupid
10,510
657
44
3
0
295,244
1
L
Hel
10,847
678
52
3
0
287,276
0
W
Cerberus
12,179
761
53
3
0
321,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role