Player Matchup

Hera
Hera
CHET_koalachups
Hera
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
32W - 34L
1,284 Elo+
Solo
Fenrir
Fenrir
DavidGom97
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,124 Elo+
Solo
Anubis
Anubis
GoreKnightSkag
Anubis
Level 17
God Stats
7W - 8L
1,385 SR
Queue Stats
415W - 485L
1,176 Elo+
Party 2
Thor
Thor
SkorpixY
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,222 Elo+
Solo
Nemesis
Nemesis
XDarkBountyX
Nemesis
Level 18
God Stats
1W - 6L
1,236 SR
Queue Stats
418W - 488L
1,176 Elo+
Party 2
Team Averages
Level 18
1,424 SR
1,197 Elo+

VS

Team Averages
Level 16
1,342 SR
1,127 Elo+
Medusa
Medusa
By-_-Viictor
Medusa
Level 15
God Stats
2W - 1L
1,380 SR
Queue Stats
39W - 38L
1,216 Elo+
Party 1
Ra
Ra
ByManuu_23
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
975 Elo+
Party 1
Eset
Eset
Jitka21
Eset
Level 17
God Stats
3W - 8L
1,319 SR
Queue Stats
53W - 49L
1,130 Elo+
Solo
Thor
Thor
UnrealMovie1321
Thor
Level 19
God Stats
85W - 94L
1,367 SR
Queue Stats
112W - 133L
1,296 Elo+
Solo
Thanatos
Thanatos
elore18
Thanatos
Level 16
God Stats
7W - 12L
1,146 SR
Queue Stats
12W - 27L
1,018 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 18
15,202
1,013
18,897
15,972
9,292
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
DavidGom97
Fenrir
20
8 / 13 / 15
15,906
1,060
13,236
28,409
16,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
9 / 8 / 20
17,560
1,171
25,697
23,833
10,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
18
1 / 9 / 10
12,439
829
2,537
15,185
5,299
Nemesis
XDarkBountyX
Nemesis
20
15 / 14 / 15
17,045
1,136
31,331
31,516
15,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
19 / 7 / 15
18,008
1,201
41,421
20,357
9,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
3 / 10 / 26
14,941
996
12,088
17,839
7,744
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Eset
Jitka21
Eset
20
1 / 3 / 18
13,833
922
6,109
11,523
3,587
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
6 / 5 / 23
15,321
1,021
14,760
23,695
8,406
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
elore18
Thanatos
20
21 / 14 / 17
18,983
1,266
31,854
27,456
13,076
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
149
38
Kills
50
50
Deaths
39
78
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Medusa
19
7
15
3.79
W
3
10
26
1.6
L
5
6
18
2.33
L
Fenrir
DavidGom97
Fenrir
8
13
15
1.19
L
9
8
20
2.38
W
Eset
Jitka21
Eset
1
3
18
3.33
L
Thor
1
9
10
0.67
W
6
5
23
3.5
L
Nemesis
XDarkBountyX
Nemesis
15
14
15
1.61
W
Thanatos
elore18
Thanatos
21
14
17
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,698
Damage
106,232
114,915
Taken
100,870
56,897
Mitigated
41,831
14,228
Healing
19,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
41,421
27,853
412
4,419
20,357
9,018
0
10,213
10,144
0
68,908
W
12,088
2,976
971
42
17,839
7,744
0
8,838
9,001
46,629
0
L
18,897
5,742
0
630
15,972
9,292
0
3,406
12,510
66,078
0
L
Fenrir
DavidGom97
Fenrir
13,236
3,966
0
3,333
28,409
16,434
0
3,814
24,024
0
27,679
L
25,697
7,481
0
7,178
23,833
10,328
0
3,707
20,126
56,088
0
W
Eset
Jitka21
Eset
6,109
1,522
1,478
897
11,523
3,587
0
2,337
9,186
31,747
0
L
Thor
2,537
936
0
21
15,185
5,299
0
1,492
13,451
0
5,755
W
14,760
4,068
0
0
23,695
8,406
0
10,421
13,274
0
31,276
L
Nemesis
XDarkBountyX
Nemesis
31,331
19,841
0
3,066
31,516
15,544
0
5,279
26,223
0
49,271
W
Thanatos
elore18
Thanatos
31,854
14,513
0
11,601
27,456
13,076
0
12,785
14,671
0
42,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,152
Gold Earned
81,086
249
Minions Killed
245
1
Camps Cleared
3
1,230,946
Distance Traveled
1,175,586
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,008
1,201
65
4
1
238,778
0
W
Ra
14,941
996
59
4
0
234,513
0
L
Hera
15,202
1,013
98
7
0
265,160
0
L
Fenrir
15,906
1,060
31
2
0
268,873
0
L
Anubis
17,560
1,171
84
6
0
228,407
1
W
Eset
13,833
922
68
5
0
206,065
4
L
Thor
12,439
829
2
0
1
158,753
0
W
Thor
15,321
1,021
27
2
0
223,690
0
L
Nemesis
17,045
1,136
34
2
0
309,753
1
W
Thanatos
18,983
1,266
26
2
2
272,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role